Development > Artwork
Hyperion Class Armed Dropship
headdie:
My hi thread yielded this
--- Quote from: H-Hour on May 08, 2012, 06:18:25 pm ---Cool stuff. Some of your ships look like they might work as our Hyperion-class Armed Dropship. It's a mixed dropship/fighter we plan to include but lack a model. It wouldn't require any animation, just a texture as well as some changes to the model to create an "interior". I'm thinknig the Pitbull or Tornado crafts in your deviartart gallery look like possible matches.
--- End quote ---
--- Quote from: H-Hour on May 08, 2012, 10:32:33 pm ---"I'm thinknig the Pitbull or Tornado crafts in your deviartart gallery look like possible matches." But if you've got another idea, go for it. Key is that it should be able to be a fighter jet that can store 5 or so soldiers as well. Oh, and it should if possible have vertical take off and landing.
--- End quote ---
To this end I have opened this thread to explore this possibility.
Unfortunately while the Pitbull probably has a better form to work with on this, it is a product of someone else's concept art which will complicate licencing as the concept art was for a company iirc.
Leaving the Tornado
To provide background on the model it is an original concept by myself, intended as a medium aero/space fighter with 4 light cannons mounted in the structure top centre of the model, a medium cannon mount lower centre circular structure on the front view and missiles mounted in the tall rectangularish structures either side of centre mass. Engines in the rear rectangular structures which join the wings to the main fuselage.
Now for a few ideas.
The changes to make will depend mostly on how we arrange the cargo bay, do we have a "traditional" rear cargo door for deployment or use Firebird style side cargo doors, or a variation where they open forwards where the missiles are now?
For the engine layout as this is a terrestrial tech VTOL craft it will probably want the engine structures I have near the front making more prominent and adding vertical thrusters to the rear engines.
Lastly weapons how does the team see this thing armed, will it be similar to the Stiletto? or less powerful?perhaps 2 light and a medium weapon mount with the medium where the light cannons are in the original concept and new mounting points for the lights on the centre fuselage somewhere?
Also as is demonstrated in the attached model is that the lower hull is not currently brilliant for this roll and will need filling in. what are everyone's thoughts on that do I fill it in following the existing silhouette or change it moving everything towards the rear for example.
What are everyone's opinions on this?
ShipIt:
--- Quote from: headdie on May 09, 2012, 01:11:04 am ---The changes to make will depend mostly on how we arrange the cargo bay, do we have a "traditional" rear cargo door for deployment or use Firebird style side cargo doors, or a variation where they open forwards where the missiles are now?
--- End quote ---
If this does not conflict with the votl engines, I would favor the side doors, because it gives better possibilities in tactical combat. Having the door at the front sounds interesting, too. This would give a more uniqe touch.
--- Quote from: headdie on May 09, 2012, 01:11:04 am ---Lastly weapons how does the team see this thing armed, will it be similar to the Stiletto? or less powerful?perhaps 2 light and a medium weapon mount with the medium where the light cannons are in the original concept and new mounting points for the lights on the centre fuselage somewhere?
--- End quote ---
The hyperion is supposed to be some early, human-tech aircraft. Although armed, it is still a dropship. So it should be able to bring a Scout UFO down and assist the interceptors when dealing with bigger UFO´s. Maybe two slots for whatever weapons?
Btw, none of the existing aircraft models does show its weapons.
headdie:
Side doors should not interfere with the engine layout as the main engines are right at the back and the forward engines are currently little recesses where the forward fuselage widens into the main section. The only issue might be the wings, though an idea that has just come to me would be to fold the wings in some way.
While weapons are not shown I like it to be so that you can look at something like this and be able to see where important things are like engines and on combat craft where weapon points are, even if it's just a bulge where a cannon mount ends for example, it is far from critical but helps detailing the thing in a meaningful manner.
H-Hour:
--- Quote from: headdie on May 09, 2012, 01:11:04 am ---Leaving the Tornado
--- End quote ---
Sweet, that was my favorite. I really like the unique nose on it.
--- Quote from: headdie on May 09, 2012, 01:11:04 am ---The changes to make will depend mostly on how we arrange the cargo bay, do we have a "traditional" rear cargo door for deployment or use Firebird style side cargo doors, or a variation where they open forwards where the missiles are now?
--- End quote ---
Your call.
--- Quote from: headdie on May 09, 2012, 01:11:04 am ---For the engine layout as this is a terrestrial tech VTOL craft it will probably want the engine structures I have near the front making more prominent and adding vertical thrusters to the rear engines.
--- End quote ---
Sounds good.
--- Quote from: headdie on May 09, 2012, 01:11:04 am ---Lastly weapons how does the team see this thing armed, will it be similar to the Stiletto? or less powerful?perhaps 2 light and a medium weapon mount with the medium where the light cannons are in the original concept and new mounting points for the lights on the centre fuselage somewhere?
--- End quote ---
The stilleto -- probably the firepower equivalent of the hyperion -- has two medium and one small weapon mount. I think we should aim for that and no more with the hyperion, which means we have three slots to work with (2 light and one medium is fine as well). Where you put them is you're call, I think. You could mimic the stilleto's layout by making the cannons two medium mounts over the back, then putting a little mount under the nose for a light mount.
--- Quote from: headdie on May 09, 2012, 01:11:04 am ---Also as is demonstrated in the attached model is that the lower hull is not currently brilliant for this roll and will need filling in. what are everyone's thoughts on that do I fill it in following the existing silhouette or change it moving everything towards the rear for example.
--- End quote ---
I think either way could work well. The only thing I'm concerned about, though, is making sure the soldiers can exit with plenty of headspace. Maybe that means not having them exit under the wings. However, if your concept is for this to be large enough for the soldier to walk comfortably under the wing, it could be a nice tactical element -- exit with cover from enemy positions up high in dense areas.
ShipIt:
I should stop getting distracted and leaving posts unfinished. :(
I was just looking at our existing interceptor models and noticed they show nothing about their weaponry. Looks somewhat naked that way. The way you suppose (giving the beholder an idea about where the weapons are, without revealing too much detail) is much better.
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