Development > Artwork
Interface, HUD and other
kOba:
Honestly, what do you think or believe may be important but only for practical purposes, and what you do does is ensure that I get tired of doing things for everyone who asks me, especially if they lead nowhere.
I have no idea whether the statue of liberty has been taken from the painting by Delacroix, you can view the ideological offspring. But honestly I do not care.
This is not a job, if it becomes a job someone has to pay, is not an option.
So I'll do what I want when I go and not when someone decides!
If you think that removing the barrel or a character, or put two or three dead aliens, or even repeat the parody of the Delacroix's painting, reduces the amount of work why not try to do it, let's see how it is, and how much time you put! I'm curious to see your theory to the test of facts.
Starting today!
Maybe you also work with where you live. ;D ;D ;D ;D
kOba:
I am developing the icons of armor to equip, but I have this problem, the image tends to elongate, Why? Does anyone know anything?
geever:
--- Quote from: kOba on May 31, 2012, 11:41:22 am ---I am developing the icons of armor to equip, but I have this problem, the image tends to elongate, Why? Does anyone know anything?
--- End quote ---
Could you make them models instead? It would be better.
Ofc. it's possible that we need to change some code for it, but still.
-geever
kOba:
intend to the 3D mesh
No problem when you do that 2D is the mesh, I can close it and post it.
bayo:
i would like a model too. At least to test how to merge that to the code.
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