Development > Artwork

Interface, HUD and other

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TrashMan:
Well, there are .md2's of most weapons (there are all kinds of converters out there)

you should be also able to find some .obj  or .3ds models in the repository ( http://ufoai.git.sourceforge.net/git/gitweb.cgi?p=ufoai/ufoai;a=tree;f=models;hb=refs/other/data_source )

Mattn:
unfortunatelly we have most of our models only in md2 format - some are available as max files in data_source

which modeller do you use? there are importers for md2 for almost every modeller out there. see our modelling articles for more information.

kOba:
The winner is...

Crystan:
That Soldier without the Helmet scares the shit out of me. Seriously i had to laugh because he looks like a zombie. :D Probably you should exchange him with a female soldier - i remember their faces looked a bit better. And another background would be nice - i like the idea of the dropship in the background but i dont like the background screen. Oh and i dont think its very humanistic to cut off a alien head - it dont fit to the "peace minded human society" of which the intro text speaks (war is over, every people loving each other etc.). :D

kOba:
You see what I have in mind for the defeat ;D ;D ;D
 :o You do not like the background? Red sky at night shepherd's delight, they say in Italy! ;D

Tell me what we would prefer as a background?

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