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Author Topic: Promotion of the game among no-nerds  (Read 21723 times)

Offline geisthund

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Re: Promotion of the game among no-nerds
« Reply #15 on: May 08, 2012, 05:49:41 am »
well,

I was a map and feature maker for the (rather dated) game Total Annihilation, but I can't spare the time. The ex TA community might be interesting to approach though as some of the guys were highly skilled, and TA was an RTS too - I'm guessing some of them, like me played UFO too. I'll drop them a line.

How about this for an idea? Put UFO:AI on kickstarter. Put a closing bid of something trivial, $100 or something -- that should get you some attention.

Offline ShipIt

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Re: Promotion of the game among no-nerds
« Reply #16 on: May 08, 2012, 11:26:31 am »
Well i joined with skills and got ... nothing? :D

Well, you got an additional line below the postcount.  :)

Offline TrashMan

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Re: Promotion of the game among no-nerds
« Reply #17 on: May 08, 2012, 11:58:26 am »
We must do mhoar. MHOAR.

Banners.
Enticements.
Something..

I have worked on both indie games and huge mods before. I'm well aware just how time-consuming and difficult it is.
So the more help we can drum up, the better.
« Last Edit: May 08, 2012, 12:12:21 pm by TrashMan »

Offline Majki-Fajki

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Re: Promotion of the game among no-nerds
« Reply #18 on: May 08, 2012, 12:13:27 pm »
Currently UFO:AI is top-secret project from the ordinary man's with Internet point of view.

Offline geever

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Re: Promotion of the game among no-nerds
« Reply #19 on: May 09, 2012, 10:47:49 pm »
Currently UFO:AI is top-secret project from the ordinary man's with Internet point of view.

disagree. or rather depends what "ordinary man" means for you...

-geever

Offline Crystan

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Re: Promotion of the game among no-nerds
« Reply #20 on: May 09, 2012, 11:56:32 pm »
Yeah, actually we are relatively well known afaik.

Offline TrashMan

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Re: Promotion of the game among no-nerds
« Reply #21 on: May 10, 2012, 09:30:01 am »
Not enough.

If there is the lack of programer, animators and other contributors/devs, then obviously the need for help wasn't advertised enough.

Offline Nutter

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Re: Promotion of the game among no-nerds
« Reply #22 on: May 10, 2012, 06:53:30 pm »
That's probably because pretty much everyone and their dog seems to be making their own X-com remake.

Offline Crystan

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Re: Promotion of the game among no-nerds
« Reply #23 on: May 10, 2012, 07:28:49 pm »
That's probably because pretty much everyone and their dog seems to be making their own X-com remake.
Haha yeah, thats true. But we were the first. :P

Offline geisthund

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Re: Promotion of the game among no-nerds
« Reply #24 on: May 10, 2012, 07:38:30 pm »
Being "well known" doesn't translate into people knowing how good it is.

I knew of UFO AI long before I decided to give it a spin. I was so sick of UFO remakes that petered out halfway, and I had so many better things to do (or so I thought)...

I dare say the same is true for many jaded UFO fans waiting for the next "reimagination" (Firaxis)... UFO AI? What's that? Why should I try it?

It didn't help that the first few installs crashed on my MBP (except in bootcamp) and 2.3x dev had mysterious crashes to desktop on a fairly frequent basis - I junked it the first time it happened, and came back several months later to try another build.

The guys on ta universe don't seem to know about UFO AI.

The guys here http://zero-k.info/Forum/Thread/2271  seem to remember X com, but don't mention UFO AI.

It might be worth your while to get out there into forums and make yourselves known. I think the latest 2.4 stable release is a fairly stable, very polished platform for showcasing what you guys have done, and can do, and will attract more people to help since it's clearly more than one of the "fall-by-the-wayside" remakes.

Offline geisthund

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Offline Majki-Fajki

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Re: Promotion of the game among no-nerds
« Reply #26 on: May 11, 2012, 03:32:13 pm »
For example look how GNOME invites to work:
http://www.gnome.org/get-involved/

It's very sleek, readable, end-user oriented way to communicate "we need developers!"

And they remember about ordinary ppl too
http://www.facebook.com/GNOMEDesktop

Offline geisthund

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Re: Promotion of the game among no-nerds
« Reply #27 on: May 11, 2012, 05:32:42 pm »
well it looks like they have someone who understands design on their team. One of the fundamental tenets is empathy with the user, and not alienating them from the Maker - ie make your product for the user, not yourself. (Pun intended.)

Offline Majki-Fajki

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Re: Promotion of the game among no-nerds
« Reply #28 on: May 11, 2012, 05:34:27 pm »
It would be so cool to have on the Internet fake-website about invasion of aliens on Earth with news, warnings and instructions :)

Offline TrashMan

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Re: Promotion of the game among no-nerds
« Reply #29 on: May 11, 2012, 07:24:44 pm »
Promiting among the relic forums might be a good idea. They mod Dawn of War, so they're good with animating and modeling.