General > Discussion
3 Things to Change Back... (v2.4 suggestion)
kurja:
--- Quote from: ShipIt on May 10, 2012, 07:56:03 am ---Developing extra features is not a waste of time. I am quite sure no dev thinks like that. And everybody in the team wants to give the players as much X-Com as possible.
Imo it would be better to make the autoresolve possible as a standard and counter this by rewarding the players that donĀ“t use it.
--- End quote ---
I recall a recent thread in the feature request forum about exactly this ;)
ShipIt:
--- Quote from: kurja on May 10, 2012, 09:16:40 am ---I recall a recent thread in the feature request forum about exactly this ;)
--- End quote ---
There is difference between 'adding a feature' and 'changing the game design' imo.
geever:
--- Quote from: Kardell on May 10, 2012, 02:04:51 am ---And another thing! I love the current soundtracks, however is there any way to reverse engineer the old soundtracks and use them as an alternative? I think these were the most appropriate and created proper audio experience, crunching doors and quite poor sounds, but the most accurate imho.
--- End quote ---
From X-Com? No. That would have legal issues.
-geever
kurja:
--- Quote from: ShipIt on May 10, 2012, 09:25:15 am ---There is difference between 'adding a feature' and 'changing the game design' imo.
--- End quote ---
I'm sorry, I don't quite get the "changing the game design" part. Any change or addition is, in a way, changing the game design, changing how the game is played, no? Also, the feature suggested in that thread would not by any means have been game play-wise a major change - we already have autoplay but not available in all missions, it would just have been a different "front" to it.
I probably sound like I'm whining because not everyone loves the idea, if it doesn't get support it won't get added and that's okay but I'd like to understand the reasoning of those who oppose it because I thought it was actually a good idea.
ShipIt:
--- Quote from: kurja on May 10, 2012, 11:49:44 am ---I probably sound like I'm whining because not everyone loves the idea, if it doesn't get support it won't get added and that's okay but I'd like to understand the reasoning of those who oppose it because I thought it was actually a good idea.
--- End quote ---
Explaining and defending an idea is not whining for me.
--- Quote from: kurja on May 10, 2012, 11:49:44 am ---the feature suggested in that thread would not by any means have been game play-wise a major change - we already have autoplay but not available in all missions, it would just have been a different "front" to it.
--- End quote ---
The automission is done by your soldiers, you get all the loot to sell or research. Your soldiers gain experience for the tactical part and the commander (you) gains money for the strategical part. If you dont get experience/money, because the mission is 'outsourced', this will affect game balancing in a reasonable way. Thats why I thought it is more than just adding a feature.
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