General > Discussion

Storyline suggestion

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ShipIt:

--- Quote from: geisthund on May 03, 2012, 01:00:50 am ---The story pretty much halts there, and so far I haven't learnt anything about who the aliens are and what they want, much less why there are so many different shapes of aliens but they all want the same thing, which is... err... to shoot at my troops, and any civilians they happen to be standing near to.

--- End quote ---

What do you expect? A letter from the alien leader wich explains everything to you? You won´t get one. If you want to know, you´ll have to find out.

geisthund:
I don't expect - I request. I'm requesting a story agent, for instance aliens revealing bits and pieces while under interrogation.

I understand the game is still under construction. That's exactly why I'm making this suggestion - to try to help make it more than it is. I don't mean to cause offense... Thus far from start to destruction of alien base, there hasn't been a glimmer of why or who anywhere. Hence the motivation to make this suggestion, which from the looks of it is pretty poorly received - so perhaps it's not worth the effort after all.

ShipIt:

--- Quote from: geisthund on May 03, 2012, 08:12:05 am ---for instance aliens revealing bits and pieces while under interrogation

--- End quote ---

Last time I played the campaign of UFO: AI it was like that.

TrashMan:

--- Quote from: geisthund on May 03, 2012, 01:00:50 am ---Hmm.

Do you mean the current planned storyline, or the ideas I threw out, off the cuff? (Which raises the question : How does realism figure in a sci-fi game dealing with aliens invading a future earth, but that is a whole different kettle of fish, no?)
--- End quote ---

I'm reffering to the currently planned storyline.

As how does realism figure into it - look at it this way. The descriptions of items and weapons and pretty much anything have been made to sound realistic. Real physicals knowledge, theorethical and similar. The alies are a big exception. Not because tehy are aliens, but because of their underlines story.

They are basicly a empire that conqered entire GALAXIES (no, not a typo) and are controlled by a sentient, telephatic virus.

geisthund:
ah. I went back through my ufopedia and realized i'd missed the one entry mentioning the virus. That is an interesting premise, similar to the book Ground Zero.

I hope this will be fleshed out more as the game progresses.

Also I find it puzzling that the aliens revert to low sentience in the absence of the virus. Does this mean they clear it by themselves immunologically?

And if as the ufopaedia states some approach the intellect of humans - surely some of their history and culture can be gleaned from them? Or do they remain hostile even in the absence of their viral masters?

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