project-navigation
Personal tools

Author Topic: How much Reaction Fire?  (Read 15587 times)

Offline kurja

  • Captain
  • *****
  • Posts: 504
    • View Profile
Re: How much Reaction Fire?
« Reply #30 on: May 31, 2012, 02:08:12 pm »
I'm happy with that. If an alien wants to waste 20 TU's to end up in my LOS/LOF, I vote "yes" too. An "overwatch" mode would be rather handy though. It has to have some mild penalty attached though. Maybe a small TU requirement increase, or a small accuracy penalty, becuase the actor is snatching at the shot a bit (even if the fire mode is set to Aimed)?

In the absence of a dedicated overwatch mode we're using RF for the same purpose, and in either case it would benefit the player if RF did occur. On the other hand if it's supposed to be reaction fire, an enemy loitering about picking it's nose probably wouldn't trigger it...

Offline Jon_dArc

  • Squad Leader
  • ****
  • Posts: 134
    • View Profile
Re: How much Reaction Fire?
« Reply #31 on: May 31, 2012, 04:42:41 pm »
It would be nice to have, perhaps, something like a chance of reaction fire if a team ends its turn with units in view of a reaction-fire user, with the chance based on the number of TUs spent relative to the number required to trigger reaction fire. I'm not sure it's worth the effort, though.

~J