General > Discussion

Few suggestion.

<< < (3/4) > >>

TrashMan:
I have an idea - customaization of the recruitment pool. I'd like to be able to edit files to have more control over the recruits than I have now. For example, I'd like to be able to set the ratio of male to female recruits (it's true I could just increase the number of recruits in general, but that seriously affects balance, and the randomness still doesn'0t gurantee you'll get enough)

bazzietuk:
Would like to see more of each weapons ammo available at the end of each month.  When you've got more than 4 bases set up you sometimes can't get enough ammo for the weapons each month to keep them operating :(  Especially the missile systems where you sometimes only get 50 to share between all the bases.  I know this may not be important during the start of the game with few bases and before you start developing weapons that don't need ammo (lasers for instance).

Also some of the other items get quite rare to find after a while (night vision goggles).  It can take a few months to get enough for a squad of 8 troops.

Sorry I don't know anyone modellers or animators to help out or I'd try to convince them to get onboard with the project :)

geever:

--- Quote from: bazzietuk on April 28, 2012, 11:01:18 pm ---Also some of the other items get quite rare to find after a while (night vision goggles).  It can take a few months to get enough for a squad of 8 troops.

--- End quote ---

You can produce more in your workshops...

-geever

Sarin:
You need more, you make them. Later in game, you will need full workshop base per 2 squads at least.

But actually...what are you buying? Only ammo I can think of that isn't made obsolete by advances in game that you can buy are DF cartridges and MG magazines, and those are usually on market in enough numbers to cover your needs.

TrashMan:
There was talk of spliting the soldiers from the aircraft, so you cna view and equip them separately. Is that in the wroks currenlty..


Also, don't you just hate it when you have a great idea and by the time you get to type it out, you can't recall what it was?

EDIT:
Front, rear and side armor...like in the first X-Com? Makes flanking and positioning even more important!

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