But on the other hand if Phalanx starts winning the war all by itself then perhaps much better funding would best benefit everyone.
It all comes down to the mind set of the accountants and their political masters.
The above scenario is impossible. There's NO WAY a 100-man organization woudl be winning a war by itself.
IMHO, the game should inforce the notion that everyone is fighting and doing their part. Phalanx is a mjaor, decisive player - but is should be made clear that it alone cannot suceed.
This can be doe trough news blurbs and mission designs.
You can have other nations attack and intercept UFO's (visibly) or as news.
You can have mission where the regular military saves your ass.
EXAMPLE:
you detect a UFO coming for your base early on - you can call for help and allied soldiers will arrive to help you. (but it only works if you detect it far out. IT would take time for hte allied troops to reach your base).
Or if your dropship/fighter is shot down - local military cna go an try o secure the area, or help you in some way.