General > User modifications

Hi, few questions about modding Ufo:AI

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Kahvipannu84:
Good news  :D I will skin it once I know your happy with the model. It's easier to finish the model, then uv it, and then skin, that skin I just throwed there to give it something else than grey surface. So if you have any request how to work on with the model, I'm happy to implement them.

Here's the raw skin:

homunculus:
Floating gas-bag monster, with longer tentacles, makes me think it might end up looking a lot like a jellyfish that floats in air.
Could be filled with flammable gas (hydrogen perhaps).
Could glow like the halogen (tungsten) lamp, and maybe even have some glowing patterns.
Could have some lightning animations in and on the body, or instead of some tentacles.

Kahvipannu84:
I will try something like that too.

H-Hour:
We don't support animations on model skins yet.

TrashMan:
Not being able to use skeletal animations for models is one of the biggest hurdles this project has apprently.

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