General > User modifications

Hi, few questions about modding Ufo:AI

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Crystan:
Looks scary, good start. Funny accident: The bottom right cornor perspective totally looks like this thing: :D

Kahvipannu84:
Oh, it sure does look like that, hehe :D Is that from Princes Mononoke? Haven't watched that movie in long time, I should watch it again, if I remember right, it was pretty damn amazing.  ;D

H-Hour:

--- Quote from: Kahvipannu84 on March 31, 2012, 07:54:50 pm ---Ok, I will think something. I am not very good designing new stuff, usually I prefer to have some kind of source to model/skin with. So if you can give anykind of more detailed things (shape, etc..) I'm more than happy to work with there.

--- End quote ---

My first thought would be to check out designs for next-gen drones and small science fiction space-vessels, things like that. Might give you some inspiration. There's no vision for the combat flier at this point so you're pretty free. Just keep in mind it would be a 1x1 unit (1 grid) so it has to be pretty small.


--- Quote from: Kahvipannu84 on March 31, 2012, 07:54:50 pm ---About some results, here is something I came up with as the "organig floating Psi-alien", as I stated I'm not a very good coming up stuff from my head, but it's a start. Model is about 1300 triangles, same size as human skeleton in-game. You had limitation of 1000 triangles for body, and 300 for head in you contribute section. Is this hardcoded limit, or just limitation to keep models in good size?

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Limitations are just ideal targets. Looks like a good start. If it were me, I might make the body a little smaller and the hanging bits longer, since they'll give you an opportunity to do some nice animation.

You might also think about some kind of last-defense weapon. Perhaps it can spit out gas or an inky substance like squid when backed into a corner?

Crystan:


--- Quote from: Kahvipannu84 on March 31, 2012, 08:48:55 pm ---Oh, it sure does look like that, hehe :D Is that from Princes Mononoke? Haven't watched that movie in long time, I should watch it again, if I remember right, it was pretty damn amazing.  ;D

--- End quote ---

Yeah it is. And indeed it was/is amazing! :)

Kahvipannu84:

--- Quote from: H-Hour on March 31, 2012, 10:54:01 pm ---My first thought would be to check out designs for next-gen drones and small science fiction space-vessels, things like that. Might give you some inspiration. There's no vision for the combat flier at this point so you're pretty free. Just keep in mind it would be a 1x1 unit (1 grid) so it has to be pretty small.

--- End quote ---
Ok, I'll see what I can come up with. :)


--- Quote from: H-Hour on March 31, 2012, 10:54:01 pm ---Limitations are just ideal targets. Looks like a good start. If it were me, I might make the body a little smaller and the hanging bits longer, since they'll give you an opportunity to do some nice animation.

--- End quote ---
Ok, I will do that. Tought I have zero experience in animation, all I can currently provide is the model, uv-map, and textures, which you can improve upon, I hope that's some help.


--- Quote from: H-Hour on March 31, 2012, 10:54:01 pm ---You might also think about some kind of last-defense weapon. Perhaps it can spit out gas or an inky substance like squid when backed into a corner?

--- End quote ---
Got it, I'll implement somekind of defence mechanism to the model.

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