General > User modifications

Hi, few questions about modding Ufo:AI

<< < (4/9) > >>

bayo:
I dont think the head need animation.
I mean it is like a weapon on a body, it is static. Only the body is animated.
Then if it is easier, you can export your head to md3

Anyway, you should post your file somewhere, if somebody when to debug it.

Kahvipannu84:
Thanks for reply guys, I'll take new look for this tomorrow or day after, and post log and maybe the files if I don't get it to work.

Kahvipannu84:
Ok, had some hardware problems and I had to format my computer.. :/ But I think I will take new look for this this weekend. Quote from your planned aliens:

"Psi-amplifier

    Role: A unit which amplifies the psionic powers of other units but is very weak itself. One idea is to have a floating, gaseous creature which might have a brain but little ability to hurt anyone.
    Implementation: None.
    Campaign usage: Late-game unit. Common at terror attacks and in bases.
    AI Concept: Should run from enemies and try to stay away if possible. Player must "corner" them. "

Do you have any art for this done yet? Or are you open for suggestions? The description fits pretty well with Tentaculat from TFD, maybe less brainy, and more "gass balloon" skin/shape? I could make the model, uv's, and skin for it, and send to you guys if you will find use for it.

Also this guy:

"Alien flier

    Role: Another aerial unit for the aliens, this time something more combat-oriented. Since the other flier is mechanical, this one should probably be organic.
    Implementation: None.
    Campaign usage: Mid- to late-game unit. Very common in all missions except alien bases.
    AI Concept: Prefers outdoors. Default attack/defense. "

Do you have any art for this done yet? What kind of look you were looking for, something like Floater from UFO: EU?

ShipIt:
I don´t think there is more about those aliens than these informations, atleast not in the wiki. But even if there is something, you are not bound to this. If you provide something usefull, it will be used for sure.
I case you start working on that, you should consider the game does not support the flying units yet. So it will take some time before your models get into action.

On the other hand, accumulator started to implement the UGV´s into the game. He had some problems with the models we have, if you could help him out there, this would be great, too.

Crystan:
Tentaculats - these F***ING ANNOYING .... GRAAAAAAAAAA. :D

I prefer the design of the Chryssalid (The Egg Man) - their strange grin face still gives me a bad feeling. Probably a combination of both would look scary - a big floating brain with a big eye and a scary grin face? :D

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version