General > User modifications

Hi, few questions about modding Ufo:AI

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Kahvipannu84:
Hi, first of all, amazing work with this game. It's the "X-Com" game I have always wanted, really makes justice to the original.

As I sayed, I'm enjoying the game awfully lot, it's amazing, and I got spark to do some own modifications to the game. In modding, I'm mostly modeller/skinner/2d-artist, but I'm not familiar how modding this game/engine works.

I tryed reskinning already included textures and it was fairly easy to do, but I tought ask couple other things from forum directly.

1.) Models. Is it possible to use Milkshape for modelling in this game? If not, which program is the right way to go?

2.) Uv-mapping. Anyone knows if Lithunwrap works with U:AI?

3.) Also, Is it big process to add for example new alien race or civilian variations in the game?

Thanks in beforehand if someone finds time to answer  ;)

H-Hour:
Hi, welcome to the forums!

Check out this page in the wiki which talks about modelling for UFO:AI.

1. It looks like Milkshape 3D has built-in support for exporting to MD2 and MD3, two of the model formats we support.

2. I'm not familiar with Lithunwrap, but I'm guessing you can get an unwrapped model from Lithunwrap into Milkshape 3D. The UV mapping is a part of the MD2/3 file, so my guess is that if Milkshape 3D can export the model format, it can properly export the UVs as well.

3. No, both are easy to add (provided you have the right animations) and contributions like this are very welcome. Check out our alien bestiary for a list of aliens we're planning to include in the future.

Please feel free to ask questions, but unfortunately we don't have any competent modellers dedicated to the project at the moment to give you good advice. We have had some really great contributors in the past, but they aren't around on a regular basis to help out and answer questions.

Myself, mattn and MCR1 have all worked to get existing models in game, though, so we should be able to help you with that.

H-Hour:
I found a skeleton file for Milkshape 3D in our data_source repository. If you download this file it might give you a skeleton already animated with all the animations we need, but I don't know how complete it is. When you get to the animation stage, try it out and let us know.

Kahvipannu84:
H-Hour, thanks for reply, exactly what I was looking for. Sounds good, I'll take a look for this this weekend.

ShipIt:

--- Quote from: Kahvipannu84 on March 23, 2012, 03:04:41 pm --- ... I tryed reskinning already included textures and it was fairly easy to do ...

--- End quote ---

Would you mind giving us a look at the results of this work ?

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