General > Discussion
My UFO: Alien Invasion review
domanz:
A game such as that will be additionally included in the collectors edition.
Ildamos:
Hello it has been a while. I got held up by the dayjob.
Thank you to Mattn for featuring my review. A thank you article was in order so I made one:
http://imbacore.blogspot.com/2012/06/imbacore-reviews-featured-on-two-free.html
About:
--- Quote ---It looks like your review is based on the 2 years old 2.3.1 version? ;) Anyway nice review you wrote although iam a bit sad it doesnt feature the whole new sfx & revisted music play list i contributed to this project for 2.4. :D We also fixed some of the things you criticise, like the weapon sfx for the aircrafts.
--- End quote ---
Sorry about releasing a review prematurely but that was kind of intentional. This way with each new release, I could then make another article about UFO: AI's new features. I will play 2.5 don't worry. (If you have your own site I could even link to it and mention you as one of the primary audio creators. My website's definitely not IGN but hey, every little bit helps. ;D)
--- Quote ---YES! In this case, I consider best was system featured in X-COM:Apocalypse, with each solder having it's personal equipment and teams being created from independently equiped soldiers..
I agree... But I must admit, that sniping ET's in parking lot in "bigcity" map isn't very exciting...
--- End quote ---
Glad you agree. There are some aspects in the game I found cumbersome (but overall they were minor flaws compared to the whole picture).
The sniping bits in BigCity was actually fun for me ---- it was tense seeing who would keel over first under a sustained barrage haha! What kills BigCity for me is the inevitable "Indian Pass-Thermopylae" action within the edifice. Though it's a nice diversion from the other maps. I just wish aliens would pop up in the landing area once in a while though.
--- Quote ---Personally I think it may be better to allow players to make equipment templates for soldiers. They could then select a default template for each soldier, which would make it easier to change their gear.
--- End quote ---
Nice!
--- Quote ---Well the design is obviously taken over from halo - no question. ;) Maybe someday someone will do a new model *me looks at trashman* :D Probably a design similar to the ship design is a good idea (claw look).
--- End quote ---
It does. Even the wife and several visitors commented "Halo!" when she saw the weapon.
--- Quote ---Meh...guns.. They must have the same funcitions, and thus, any gun you design will resemble SOME other gun out there.
Best not pay it any attention, as it doesn't deserve any.
--- End quote ---
I could help out. But I can't do 3D stuff. T_T I think I have an Ortnok design in the Art section somewhere... I stopped as one of the devs said they will have difficulty translating my design into 3D. I think that was the time before Sitters. I'm not really sure though. It was too far back.
Thanks to those who read the review! Very much appreciated!
EDIT: If it's not too much of a bother AND IF you like the content, please like my Facebook fan page: http://www.facebook.com/pages/Imbacore/180717828626996?sk=photos (UFO: AI and other video game screenshots along with updates regarding my site --- tweaks, PC news, etc)
IMBACORE:
So sorry for necroing this thread but I found out my account had been deactivated due to inactivity. Ildamos here, and this is my new UFO: AI forum account.
TallTroll:
I see the SEO-friendly copy there (well done). As a bonus, did you know that SEs see image alt text as relevant on-page text too, and in the case of image anchors treat it as anchor text?
IMBACORE:
--- Quote from: TallTroll on July 16, 2014, 10:34:44 am ---I see the SEO-friendly copy there (well done). As a bonus, did you know that SEs see image alt text as relevant on-page text too, and in the case of image anchors treat it as anchor text?
--- End quote ---
Gdamn, guilty as charged. I'm going to edit all those repetitive keywords out. Because you know, Penguin and Panda.
But do read the review, aside from the keywords, I did pour my heart into that article. I tried to be as objective as possible too. (In fact I hit the game for its plasma rifles. So Halo. :D)
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