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Author Topic: first mapping attempt - the +mansion map thread  (Read 50759 times)

Offline ShipIt

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Re: first mapping attempt
« Reply #30 on: November 30, 2011, 10:39:44 am »
Thanks H-Hour for pointing this out.

The canyon map is a very good example, but I have problems to figure out how to do to get results like this.  :-\

Offline H-Hour

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Re: first mapping attempt
« Reply #31 on: November 30, 2011, 12:12:00 pm »
Hi ShipIt. I threw together this image tutorial on how to create terrain using this method. Let me know if you have any more questions.

Offline ShipIt

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Re: first mapping attempt
« Reply #32 on: November 30, 2011, 01:33:19 pm »
Hi ShipIt. I threw together this image tutorial on how to create terrain using this method. Let me know if you have any more questions.

Awesome. Thank you.

Offline ShipIt

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Re: first mapping attempt
« Reply #33 on: December 21, 2011, 06:16:08 pm »
Its been a while since my last update, so here it is. Next time it will be playable.


Offline H-Hour

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Re: first mapping attempt
« Reply #34 on: December 21, 2011, 07:58:42 pm »
Screenshot looks good. Was afraid you'd disappeared on us.

Check out the phong surface property. You should set this on your rock cliff faces and it will smooth the edges between faces.

Offline Crystan

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Re: first mapping attempt
« Reply #35 on: December 21, 2011, 08:16:25 pm »
Looks wonderfull!

Offline MCR

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Re: first mapping attempt
« Reply #36 on: December 21, 2011, 10:29:44 pm »
 8) 8) 8)

Offline MCR

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Re: first mapping attempt
« Reply #37 on: December 22, 2011, 12:42:53 am »
/offtopic on

ShipIt, I see you got one of those rare 1920x1200 16:10 screens - it is a pity that it is not possible to get those anymore  :'(

/offtopic off

Offline Sandro

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Re: first mapping attempt
« Reply #38 on: December 22, 2011, 03:08:42 am »
Screenshot looks good. Was afraid you'd disappeared on us.

Agreed :)

Check out the phong surface property.

Actually, phong surfaces are somewhat broken in the ufo2map, so there can be weird lighting on them. But ofc one can try and see if it works out.

2MCR: HP2410U is still on the sale :) And I'm seriously thinking about buying one of those. Living with shitty TN 16:9 6-bit panel with insane colorshift is not fun :(

Offline Mattn

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Re: first mapping attempt
« Reply #39 on: December 22, 2011, 08:11:08 am »
really nice job. if you find the time, please attach your current map files as zip - i would like to have a look at them.

Offline ShipIt

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Re: first mapping attempt
« Reply #40 on: December 22, 2011, 09:01:19 am »
Was afraid you'd disappeared on us.

No reason for this. There simply was nothing new to show.

/offtopic on

ShipIt, I see you got one of those rare 1920x1200 16:10 screens - it is a pity that it is not possible to get those anymore  :'(

/offtopic off

Its a nice piece of tech. And the added space is worth the money imo.

Agreed :)

Actually, phong surfaces are somewhat broken in the ufo2map, so there can be weird lighting on them.

I have a serious "weird lighting" problem in the underground part of the whole map, so ... Also I was not able to solve the other problems described in http://ufoai.ninex.info/forum/index.php/topic,6373.msg49788.html#msg49788. Maybe someone can help me with this.

Looks wonderfull!
8) 8) 8)

Thank you very much, guys.

really nice job. if you find the time, please attach your current map files as zip - i would like to have a look at them.

Would be great if you could look at the maps. The files should all be in the last attachment ("mansion.7z"), aren´t they? Is 7zip no good?


Reason for editing : attached .zip files of four maps
« Last Edit: December 22, 2011, 09:18:33 am by ShipIt »

Offline MCR

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Re: first mapping attempt
« Reply #41 on: December 22, 2011, 06:35:17 pm »

Offline MCR

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Re: first mapping attempt
« Reply #42 on: December 22, 2011, 06:38:26 pm »

Would be great if you could look at the maps. The files should all be in the last attachment ("mansion.7z"), aren´t they? Is 7zip no good?


7zip is good. I think he just missed it.

Offline ShipIt

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Re: first mapping attempt
« Reply #43 on: January 02, 2012, 08:42:15 pm »
Just to proof i am still working on it:


Offline H-Hour

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Re: first mapping attempt
« Reply #44 on: January 02, 2012, 09:12:26 pm »
medieval wall... did not expect that! Looking good.