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Author Topic: PPC Build of 2.4 DEV  (Read 2338 times)

Offline virag0

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PPC Build of 2.4 DEV
« on: September 20, 2011, 07:35:52 am »
Hi,
I have finally got a compiled version of the 2.4 DEV on PPC.

I have noted a couple of issues, but nothing that stops the game from working on this system at least.
It looks great and runs quite smoothly.

First of all, the Save Game function will save my game, but the text of the named slot does not appear.
The console reports the slot is corrupted but the save files are present.

When I restart the game cold, the slots appear to be empty but load the save game just fine,
only the text is missing in the dialog.

Second problem is I can't use GL Shaders in this version - it seemed OK in 2.3 if I limited them
somehow.

The error I get is:

disabled shaders because they failed to compile

But this worked OK on the 2.3.1 build (I think).
I have checked my system and the extension is present:

glxinfo| grep GL_ARB_draw_buffers
    GL_ARB_pixel_buffer_object, GL_ARB_draw_buffers,

So I wonder what is up with that?

Please tell me what to upload for your information and I will do it tonight.

Also, if I can get a complete build of this working, would anyone want a 2.4 PPC Installer?   Where to upload it?
I uploaded the 2.3.1 PPC build to Google docs, but I have no more space.

Does anyone even want the PPC build?



rachel
« Last Edit: September 20, 2011, 08:01:42 am by virag0 »

Offline Mattn

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Re: PPC Build of 2.4 DEV
« Reply #1 on: September 24, 2011, 09:06:54 am »
i have bought a powerpc now - i should be able to fix the endian bugs with it now in the next few weeks.