project-navigation
Personal tools

Author Topic: ufoai-2.0-RC5-win32.exe tutorial bug  (Read 2843 times)

Vector_Matt

  • Guest
ufoai-2.0-RC5-win32.exe tutorial bug
« on: October 23, 2006, 04:57:36 pm »
In the tutorial, it says there is an option to have the tactical missions done automaticly when the dropship arives at the target, however, there is no such option in-game.

HaJo

  • Guest
Re: ufoai-2.0-RC5-win32.exe tutorial bug
« Reply #1 on: October 24, 2006, 11:24:55 pm »
Quote from: "Vector_Matt"
In the tutorial, it says there is an option to have the tactical missions done automaticly...
there is no such option in-game.

Auto-Mission is disabled for "story-related" missions.

The idea is so that players can save some time later in the game,
when bases, soldiers, equipment etc. are established well enough,
and lots of ufos get shot down.

Vector_Matt

  • Guest
Re: ufoai-2.0-RC5-win32.exe tutorial bug
« Reply #2 on: October 25, 2006, 12:12:19 am »
Quote from: "HaJo"
...and lots of ufos get shot down.
Ahhh... that would explain it. Pesky aliens keep landing unnoticed. Mabey the tutorial could have a line or two added that explains this? After all, it's usualy people who haven't played long who view the tutorials, and the option in question is not available early on.

Thanks for clearing that up for me.

HaJo

  • Guest
Re: ufoai-2.0-RC5-win32.exe tutorial bug
« Reply #3 on: October 25, 2006, 02:00:31 am »
Quote from: "Vector_Matt"
Mabey the tutorial could have a line or two added that explains this?

Maybe the dialog-box could show the "Auto-Mission"-button as disabled,
and a message about it in the tooltip.