project-navigation
Personal tools

Author Topic: Endless cliff of doom eats grenades  (Read 1755 times)

Offline ptbptb

  • Rookie
  • ***
  • Posts: 60
    • View Profile
Endless cliff of doom eats grenades
« on: September 07, 2011, 06:18:36 pm »
Simple idea - the first few squares 'outside of the map' could be present, but not allow actors to walk on them. That would allow grenades and rockets to explode close enough to people to damage them, instead of falling down for eternity into the endless dark.