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Can't find pics/

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eloy:
Hello.    (sorry for my "english", i'm spanish and i'm learning english)

When I launch ufoai I get some error messages:

Can't find pics/
Can't find pics/menu/buildings_ll
Can't find pics/menu/buildings_lr

I have seen pics/ directory is located into ufoai/ directory.

The pics/menu/ directory is located in ufoai/pics/menu, but buildings_ll and buildings_lr archives do not exist in this directory.
In ufoai/pics/menu/ I can find buy_ll.jpg and buy_lr.jpg archives. I have tried to change the file name but this is not a solution because I get the same error message when I launch ufoai.

I use linux (ubuntu breezy) in my laptop. I have installed ufoai as a normal user (not like root) and the ufoai/ directory is located in /home/myuser/. I can play ufoai, but sometimes the earth map turn to a white window. I think it is not a very important problem because I can continue playing ufoai.

I hope this comment could serve to solve these problems.
You are doing a very good work with ufoai.

Mattn:
thanks eloy. what is your graphic card? ati? :-)

eloy:
I don't know what is my graphic card. I'm running ufoai in a Toshiba Tecra A3 laptop.

eloy@navarra:~$ lspci

...
0000:00:02.0 VGA compatible controller: Intel Corp. Mobile Graphics Controller (rev 03)

0000:00:02.1 Display controller: Intel Corp. Mobile Graphics Controller (rev 03)
...

I hope this lspci could determine what graphic card I have.
If you need more information about what hardware or software I'm using, just say it.

pdr:
I'm seeing this problem as well.  At first I do see the world map, but within a minute or so, it suddenly goes white.  I'm getting some strange problems with the base view as well.  I'm using Ubuntu Edgy, and also with an intel graphics card:

00:02.0 VGA compatible controller: Intel Corporation 82852/855GM Integrated Graphics Device (rev 02)

eli:
I've been experiencing the same issue as the last poster with (I believe) the same Intel i810 onboard video. At first images will display correctly, but eventually various parts of the interface -- both interface elements/buttons and textures in tactical mode -- are replaced with either all-white or with text fragments, apparently from the console (i.e. the text is texture-mapped onto spaceships, landscape features, etc.) I thought my cheap Intel controller might not be up to the task and tried lower resolutions, but at those resolutions the game crashed altogether after a few minutes.

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