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UFO:Alien Invasion
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Coding
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Shadersupport
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Topic: Shadersupport (Read 13874 times)
Mattn
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PHALANX Commander
Posts: 4831
https://github.com/mgerhardy/vengi
Shadersupport
«
Reply #15 on:
April 01, 2006, 09:18:57 am »
for me it's just one shader listed via "shaderlist"
i've added a shader pointer to image_t - in gl_image Upload32 we can check for shaders and if pointer != null we can use the shader. what do you think?
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UFO:Alien Invasion
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Development
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Coding
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Shadersupport