General > Discussion

Help with mission deployment

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Rich.h:
First off loving the 2.4 build, however I still have one problem. When my transport touches down and a mission starts, my troops are scattered about the dropship rather than all inside it as per classic ufo. Often this results in many of them dying due to touching down right next to a bunch of aliens.

Now I realise it isn't the pilots fault for sneaky aliens, however I would like to hope my troops are not so brain dead they blindly charge down the ramps singing about rifles and guns. I would prefer to have the option of troops in the dropship bay ready to deploy as I wish.

Is this already possible and I missed it or could it be added?

H-Hour:
The starting positions of soldiers is set by the mapper when he creates the map, which is why every map is different.

TallTroll:
I mostly prefer having people start outside, as it cuts out many turns of creeping slowly out of the dropship and establishing your first perimeter, you can get into the action more quickly. You're also less vunerable to a grenade tossed into the dropship (I lost more than one UFO / TFTD team that way), and sucky psionic strength, when that gets implemented (I lost more than one team to the first few encounters with psychic aliens, when your otherwise awesome, but with terrible Psi scores soldiers reveal themselves)

Crystan:
I dont like it either if the troops are scattered. A good idea would be if you could choose some presets (or create own) where your soldiers should spawned (around/in your dropship) at mission start.

gargy2002:

--- Quote ---Often this results in many of them dying due to touching down right next to a bunch of aliens.
--- End quote ---
That's right, I have to retry almost each crash fighter mission at least twice to get a better map or I would be without soldiers too soon...:)

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