Technical support > Windows

Win 7/64 Crashing after loading tactical screen.

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BrotherWu:
Any ideas?  I have tried running in XP compatability mode.  Running on a laptop with an Nvidia Quadro FX 880M. 

geever:

--- Quote from: BrotherWu on July 10, 2011, 08:26:50 pm ---Any ideas?  I have tried running in XP compatability mode.  Running on a laptop with an Nvidia Quadro FX 880M. 

--- End quote ---

You should share your ufoconsole.log. It may contain information about the nature of the crash. It is also important which version do you play and how it crashes.

-geever

Kthanid:
Same problem.  Windows 7 64-bit crashes at tactical mission start every single time.  Geoscape and base management seemed fine.  Running version 2.3.1.  Not sure where to find my ufoconsole.log (I don't find that file in any of UFO AI's directories).

Kthanid:
My bad, here's the end of my ufoconsole.log contents... any good clues to anyone?

2011/08/05 23:00:03 ------- Loading game.dll -------
2011/08/05 23:00:03 not found at 'C:\Users\Kthanid\AppData\Roaming\UFOAI/2.3.1/base'
2011/08/05 23:00:03 found at './base'
2011/08/05 23:00:03 ==== InitGame ====
2011/08/05 23:00:04 SV_AssembleMap: Sequential map assembly in 0 ms
2011/08/05 23:00:04 CM_LoadMap: "-city/city +str_cross +strv_1a +strv_1a +strv_1a +strv_1a +str_cross +str_cross +strh_cwl_1a +strh_1a +strh_1a +strh_cwr_1a +bldl_4x4_2a +strh_cwl_1a +strh_1a +strh_1a +strh_cwr_1a +str_rail_cross +strv_rail_btm2a +craft_drop_firebird +str_rail_cross +strv_rail_btm2a +strv_rail_2a +strv_rail_2a +strv_rail_top2b +str_rail_cross +craft_ufo_harvester +strh_cwl_1a +strh_1a +strh_1a +strh_cwr_1a" "-32 -40 0 -32 -32 0 -32 -24 0 -32 -16 0 -32 -8 0 -32 0 0 -32 40 0 -24 -40 0 -16 -40 0 -8 -40 0 0 -40 0 -24 -32 0 -24 0 0 -16 0 0 -8 0 0 0 0 0 8 -40 0 8 -32 0 8 -24 0 8 0 0 8 8 0 8 16 0 8 24 0 8 32 0 8 40 0 -32 8 0 -24 40 0 -16 40 0 -8 40 0 0 40 0"
2011/08/05 23:00:04 Rerouted for RMA in   0.0s
2011/08/05 23:00:04 checksum for the map '+city': 1357047700
2011/08/05 23:00:05 ufo script checksum 2634771025
2011/08/05 23:00:05 Created AI player (team 0)
2011/08/05 23:00:05 Created AI player (team 7)
2011/08/05 23:00:05 -------------------------------------
2011/08/05 23:00:05 Connecting to localhost...
2011/08/05 23:00:05 connection attempt from loopback connection
2011/08/05 23:00:05 load material file: 'materials/city.mat'
2011/08/05 23:00:11 added light, ambient=0.390625
2011/08/05 23:00:12 Starting the game...
2011/08/05 23:00:12 Kthanid has joined team 1
2011/08/05 23:00:12 music change to PsymongO6 (from karlmacklin_geoscape)
2011/08/05 23:00:13 music change to MarineFireFight (from PsymongO6)
2011/08/05 23:00:15 (player 0) It's team 1's round
2011/08/05 23:00:15 Kthanid has taken control over team 1.
2011/08/05 23:00:16 ********************
2011/08/05 23:00:16 ERROR: Unknown model type in R_DrawEntities entity chain: 0
2011/08/05 23:00:16 ********************
2011/08/05 23:00:16 Shutdown server: Server crashed.
2011/08/05 23:00:16 ==== ShutdownGame ====
2011/08/05 23:00:16 music change to van_geoscape (from MarineFireFight)

Kthanid:
Seems this is already reported other times, assuming this is the same bug:  http://sourceforge.net/tracker/?func=detail&aid=3019699&group_id=157793&atid=805242.

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