General > Discussion
Alien activity too intense?
paziek:
--- Quote from: TallTroll on July 07, 2011, 01:02:16 pm ---it is impossible to say what the "right" level of UFO activity might be, and personally, I'd rather the dev effort went on adding shiny new toy than crippling my economy ;D
--- End quote ---
I agree, thats why I asked for option to set that activity myself - just like I do with "general game difficulty". Like you said, a lot of UFOs doesn't really mean its more difficult to play; on contrary - it could be easier, but at the same time more boring. But if it takes too much time to code, then so be it, nonetheless I can't play this game in its current state and that leads to little bit less testing.
jc73:
--- Quote from: paziek on July 02, 2011, 12:48:07 pm --- But now that I have more than half of the land covered suddenly I'm doing around 2 missions per day, most of with I already remember where will be aliens and what to do to kill them easily.
--- End quote ---
What difficulty level are you on?
On normal, I did two missions on my current in-game day and now have 4 more in the pipe (including two crashes).
jerm:
I started ignoring UFO crash sites and just focusing on Terror sites. :P
I only land on crash sites when there are no terror sites around and I feel like taking on a mission.
Speaking of terror sites, why are scouts and fighters also launching terror missions? According to the UFOpedia, they don't have landing gear and are meant to be scouts/interceptors. :-X
geever:
--- Quote from: jerm on July 08, 2011, 03:45:09 am ---Speaking of terror sites, why are scouts and fighters also launching terror missions? According to the UFOpedia, they don't have landing gear and are meant to be scouts/interceptors. :-X
--- End quote ---
They don't. What you see is probably a recon or other mission, not a terror.
About UFOPaedia: it may need to be changed, or not... I'll ask BTAxis.
-geever
Tamanfodder:
How about this! In lower difficulties less UFO's and missions would appear and expenses would be smaller to compensate the impact on your economy (AND due to easier difficulty) and on higher difficulties you would be swarmed like nowdays?
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