General > Discussion

Appearance of UFOs

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jerm:
Is it just me or is the number of UFOs appearing in 2.3.1 a tad too many? Seems OK in the first month or two, then it just goes nuts with one appearing every 18-24hrs. Missions get too tedious when every UFO left to their own devices result in alien terror sites. And most automissions with terror sites or harvesters fail.

Maybe tone it down a little?

Edi:
The automission feature has been significantly improved in 2.4. In 2.3.1 it doesn't really work. The number of UFOs can be a problem, but that depends a lot on personal preferences. One option is to try to intercept over water.

Jruskey:
And get aerial laser cannons my interceptors can down fights with out being shot down themselves

jerm:
Hmmm... I'll do that and see how it goes.

--- Quote from: Edi on June 28, 2011, 05:18:44 pm ---One option is to try to intercept over water.

--- End quote ---
Kinda hard to do that. Can't exactly herd it towards water.. :p

Friendly79:
im also running 2.3 and have had the same kind experiences in my game..

the lure to the water trick actually does work.. to a point.. it might come down alot to the alien thinking it can overpower you, not sure how they have it programmed..
ive a number of times had multiple crash sites and or terror + crash sites on the go at one time with ufo still being tracked.
I tend to down as many as i can over water at this point just like Edi suggested, ill wait to launch my interceptor knowing roughly that the trajectory will land me over water if he continue's on the current path.. sometimes they come for you tho.. at this point you need to change home base of your interceptor to a base thats across a body of water.
send him home and the ufo will keep the chase, but only if your in a certain range, once you have him over the water, 180 and burn him.. i have lost a few interceptors due to fuel loss with this tactic tho..
im sure there a better solution, but this has worked for me

Good luck mate, and if you find a better way let me know ;)

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