Development > Artwork

I come bearing gifts...

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geever:
Remember: The human weaponry is quite full. New weapons can be added to multiplayer and skirmish, but have no place in campaign.

-geever

TrashMan:

--- Quote from: geever on May 02, 2012, 12:03:42 pm ---The human weaponry is quite full. New weapons can be added to multiplayer and skirmish, but have no place in campaign.

--- End quote ---

There is no such thing as enough guns.
I will be adding them to my own modded campaign.

MCR:

--- Quote from: geever on May 02, 2012, 12:03:42 pm ---Remember: The human weaponry is quite full. New weapons can be added to multiplayer and skirmish, but have no place in campaign.

-geever

--- End quote ---

 :-[

Crystan:

--- Quote from: geever on May 02, 2012, 12:03:42 pm ---Remember: The human weaponry is quite full. New weapons can be added to multiplayer and skirmish, but have no place in campaign.

-geever

--- End quote ---

Dont agree. Actually i think we have not enough researchable weapons. I would prefer some late tech projectile weapons like improved sniper rifles, autoguns etc. Also i dont like the wave laser guns, theyre boring in my opinion. ;)

Nutter:
A (very) high tier electromagnetic assault rifle using all the advances gained during the course of the game would be a fun thing to carry for the final few missions.
After all that hard work surviving the invasion, the guys and gals should get some decent boomsticks of local design again, after all.

But this is probably stuff for a different thread anyway.

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