General > Discussion

Easy way to help out - Firebird model

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H-Hour:
Here's an easy way to contribute. In many of our maps, the firebird dropship has bad collision information, so soldiers can walk into the interior walls. If you have a couple minutes, load up a quick map (Single Player > Skirmish) and check it out for us.

If you find a soldier can partially disappear into a wall in the firebird, take a screenshot (F12) zoomed far enough out so we can recognize the map (provide a ufoconsole.log if you can, if not a screenshot will do).

Maps recently found to have problems:
+forest
+bomber_city
+bridge
+cemetery
+city_disco
+community_centre
+construction (entire firebird craftdrop tile impassable)
+desert harvester_crash
+druglord
+eaglenest
+gasstation
+italy
+japan (japan_big has map name +japan small and freezes UFOAI when loading a skirmish)
+mart
+oriental
+military_convoy
scout_crash
+shelter
+spedition
+stadium
+transport
+village

Edi:
Should we report the issues found in this thread or use the Firebird Model Problems thread in the mapping subforum?

Or would it be a better idea to open a new tracker item for the issues? Or reopen the old one?

tilli:
+forest should be fixed, or so I hope :-)

tilli

H-Hour:
Edi, I will likely see it wherever you put it. I just posted in this forum to attract the most attention. And I'll keep the first post updated with a list here.

Tilli, great!

Tamanfodder:
Blast! When i find something i actually am capable of doing (im horrible with computers)! My computer itself screws it up! =( My laptop has all kinds of technical buttons (volume, screen brightness, info button, quick e-mail button and junk like that) integrated to the F-? buttons and they preform the primary function in them. Actually i am unable to change the sound while playing UFOai! I have to set it before playing because theese button conflicts cause the game to crash! At least i thing it is about the buttons...

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