+craftdrop firebird for various themes has some problems with how the tiles and squares have been organized. This leads to such things as soldiers not being able to walk through the open doors of the firebird on the ufocrash map, soldiers walking half in and half out of the back wall of the firebird on both industrial and farm missions etc.
Most of these problems would be solved if the tail end of the Firebird is moved half a tile back, so that there are full tiles inside. The squares adjacent the door are a different matter. See the screenshots. Unfortunately I don't have a ufocrash screenshot, but I have marked the squares that are impassable on that map in the other screenshots. I will open a tracker item for this once I have things in gear here.
I don't know how many Firebird models there are, but since these various problems seem to crop up on several different ones, all Firebird models should be checked and fixed.
Console log for the industrial mission:
2010/05/15 21:37:25 ==== InitGame ====
2010/05/15 21:37:25 SV_AssembleMap: Sequential map assembly in 2 ms
2010/05/15 21:37:25 CM_LoadMap: "-industrial/ +craft_drop_firebird +craft_ufo_harvester +fr06_3x2 +fr12_3x3 +fr16_5x1 +fr14_1x3 +fr08 +fr09 +fr15_2x1 +fr04 +fr05 +fr13_2x1 +fr07 +fr10 +fr10 +fr01" "-16 24 0 -8 -24 0 8 16 0 -24 0 0 -8 -32 0 24 -24 0 0 16 0 -24 24 0 -24 -8 0 24 0 0 24 8 0 -24 -32 0 -24 -24 0 -16 -24 0 -16 -16 0 -24 -16 0"
2010/05/15 21:37:28 Rerouted for RMA in 2.0s
2010/05/15 21:37:28 checksum for the map '+industrial': 1661802633
2010/05/15 21:37:28 ufo script checksum 2371617315
2010/05/15 21:37:28 Created AI player (team 0)
2010/05/15 21:37:28 Created AI player (team 7)
2010/05/15 21:37:28 -------------------------------------
2010/05/15 21:37:28 Connecting to localhost...
2010/05/15 21:37:28 connection attempt from loopback connection
2010/05/15 21:37:28 load material file: 'materials/industrial.mat'
2010/05/15 21:37:43 added light, ambient=0.476837
2010/05/15 21:37:45 Starting the game...
Console log for the +farm mission:
2010/05/15 22:48:14 ==== InitGame ====
2010/05/15 22:48:16 SV_AssembleMap: Sequential map assembly in 1651 ms
2010/05/15 22:48:16 CM_LoadMap: "-farm/f_ +craft_drop_firebird +wind +craft_ufo_harvester +road_h1 +road_hs +field_a +field_a +field_a +field_b +farmhouse_a +stables_a +stables_b +farmhouse_b +farmhouse_c +filler_m_b +road_h +barn_a +barn_b +filler_l_a +filler_m_b +filler_m_b +silo +road_h +road_rt +filler_s" "-8 -32 0 16 -32 0 0 8 0 32 40 0 16 40 0 -48 16 0 -48 -48 0 16 -24 0 -48 -16 0 -16 -48 0 8 -48 0 -16 8 0 32 -48 0 -16 32 0 40 8 0 24 40 0 -16 -8 0 0 -8 0 -16 -16 0 40 24 0 -16 -32 0 8 -16 0 40 40 0 8 40 0 0 40 0"
2010/05/15 22:48:19 Rerouted for RMA in 0.0s
2010/05/15 22:48:19 checksum for the map '+farm': 3007907716
2010/05/15 22:48:19 ufo script checksum 2371617315
2010/05/15 22:48:19 Created AI player (team 0)
2010/05/15 22:48:19 Created AI player (team 7)
2010/05/15 22:48:19 -------------------------------------
2010/05/15 22:48:19 Connecting to localhost...
2010/05/15 22:48:19 connection attempt from loopback connection
2010/05/15 22:48:19 load material file: 'materials/farm.mat'
2010/05/15 22:48:31 added light, ambient=0.476837
2010/05/15 22:48:33 Starting the game...
Console log from ufocrash map:
2010/05/15 22:10:44 ==== InitGame ====
2010/05/15 22:10:44 SV_AssembleMap: Sequential map assembly in 1 ms
2010/05/15 22:10:44 CM_LoadMap: "-ufocrash/uc_ +craft_drop_firebird +craft_crash_fighter +h07 +h05 +h01 +h05 +h01 +h02 +h02 +h02 +h02" "8 -8 0 -16 0 0 -24 -16 0 0 -16 0 8 -16 0 -24 0 0 -24 16 0 -8 16 0 24 8 0 24 -16 0 24 16 0"
2010/05/15 22:10:45 Rerouted for RMA in 0.0s
2010/05/15 22:10:45 checksum for the map '+ufocrash': 925534407
2010/05/15 22:10:45 ufo script checksum 2371617315
2010/05/15 22:10:45 Created AI player (team 0)
2010/05/15 22:10:45 Created AI player (team 7)
2010/05/15 22:10:45 -------------------------------------
2010/05/15 22:10:45 Connecting to localhost...
2010/05/15 22:10:45 connection attempt from loopback connection
2010/05/15 22:10:45 load material file: 'materials/ufocrash.mat'
2010/05/15 22:10:54 added light, ambient=0.476837
2010/05/15 22:10:54 Starting the game...