Development > Artwork

Alien bestiary

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DarkRain:
You can check an pic of the wormhole device here

BTW there is also an (unfinished) alien tank in data_source

wheel83:
I'm interested in designing some new aliens in flat 2D concept artwork to later be made into 3D working models. I would like to work with someone who knows how to make 3D models and would like to make them based on my concept art. If anyone's interested let me know.

Some ideas I have are inspired by XCom Apocalypse.
Such as the giant slug alien that when killed spawned several smaller alien slugs. It doesn't have to be a slug, but I always liked the idea of killing an enemy only to have it spawn several more to kill. This always required special strategy in the game like using grenades or fire.

Another xcom inspired idea is "the spitter". It was this humanoid alien with a giant funnel for a head that could shoot some sort of acid. I was thinking on a more realistic approach to this alien. Something more inspired by a spitting cobra or something similar. Something with a real head anyhow.. and spit that had some sort of special property to it, like psi control, or stunning or something like that. Maybe the spit has an area of damage?

Another idea I had was a feral alien. In one of the UFO AI research reports it says that the aliens became unintelligent and primal when seperated from the hive mind. My idea is to have an alien who is completely feral, wild and unpredictable. Very quick and agile. I was thinking of some sort of gland on the hands of this alien, when the victim is grabbed or touched by the alien he could be killed, stunned, psi controlled, etc... by a special substance leaked through the gland and absorbed through the victims skin and/or armor. This alien would need to be killed from range, and would not want to be fought via melee. Although these aliens would be rather weak, they would be quick with lots of turn points and could jump around a corner or off a rooftop and grab a soldier. Very sneaky.

And flying.
I don't have any real design ideas yet for this alien but I was also thinking of some sort of flying alien. Something that could fly and shoot would be ideal. Maybe just an alien with a jetpack.? Can soldiers acquire suits capable of flight in UFO AI? I haven't seen that yet, but i havn't completed the game.

Anyways, my ideas for the new aliens serve to diversify the ranks a little. Instead of just having aliens with guns or aliens with melee abilities. Specialized aliens with special appearances and special jobs within the alien army.  I was thinking these new aliens would be a product of the perverse and twisted bio experiments on other alien species, kind of like the ortnok, i like that idea.
I also like the idea of an alien tank of sorts. But less tank like and more mech like? Something that wouldn't be restricted by huge tracks or wheels simply because I don't think aliens would make that kind of thing. But a half machine-alien is cool for sure. Something biomechanical.

So does anyone know where i can post my artwork? Here? there? anywhere? Let me know if ya know, thanks.

H-Hour:
wheel83, could you take a look at the posts in this thread and make it clear how your proposals relate to what has already been suggested?

At this point we are not too interested in the lore behind the aliens, but are focusing on the tactical role they might play. It's not clear to me that your "spitter" or "feral alien" would differ significantly from the Breeder unit proposed by BTAxis, and we've already specified multiple flier units.

The alien that spawns more aliens after being killed faces a bit of a barrier in the realism department, but of your proposals I think it is the only one with a tactical role distinct from what's already been proposed.

@BTAxis and others, I am still trying to find the time to figure out exactly how the armour system works to flesh out the damage types better.

wheel83:
I have read all the posts. I'm just throwing ideas out there, didn't think it would hurt anything to brainstorm a little, different strokes for different folks i guess. I'm not so sure about the realism being thrown out the window on the spawning more creatures creature. There are lots of animals in the real world who carry their young with them. Many species of spiders, frogs, mammals, etc.. My idea was the creature would be carrying these smaller creatures inside of it, when destroyed the smaller creatures would emerge.
anyways, just throwing around ideas, sorry if I caused some sort of disruption.

Although my opinion is that there can be such a thing as too much realism. I mean really what do we know about realism anyhow? We do not know what kind of aliens there could be in the universe, why would it be so far fetched that there could be an alien which carries it's young inside of it? Or an alien that spits? If a spitting alien is unrealistic then I guess a spitting cobra is too?

wheel83:
my idea for the feral alien would be a cross between the Sheevar and the Breeder, although it wouldn't be a vehicle, it would be a humanoid alien capable of traveling anywhere on the map as it would not have big clunky tank tracks.

And my idea for the spitter alien would be like the breeder i guess, but it would be capable of psi control from a short to medium range depending if the shot hits and the mind level of the target.

I don't know, I think these are pretty valid ideas and they are different from everything else that's been talked about here.

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