project-navigation
News
Download
Forum
Contribute
Media
FAQ
About
Contact
Personal tools
Login
Register
Welcome,
Guest
. Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
New board
Home
Help
Search
Login
Register
UFO:Alien Invasion
»
Development
»
Sounds and Music
»
p0ss's songs
« previous
next »
Print
Pages: [
1
]
Go Down
Author
Topic: p0ss's songs (Read 4724 times)
p0ss
Rookie
Posts: 37
p0ss's songs
«
on:
January 22, 2011, 02:19:01 pm »
Hi there,
I made these songs for an Inde Cyberpunk game called "Zion" that never saw the light of day, since I own the rights I figured I'd release them under GPL to you guys.
Here are 8 tracks, I don't know if you can use any of them but I thought I'd let you decide that for yourselves.
http://www.mediafire.com/?qc45ufhe95d8p
Logged
Mattn
Administrator
PHALANX Commander
Posts: 4831
https://github.com/mgerhardy/vengi
Re: p0ss's songs
«
Reply #1 on:
January 22, 2011, 02:45:38 pm »
thanks a lot - i've added them to our data_source repo. crystan is our sound designer, i'm sure he will have a look at them and report back. please keep in mind that we have to convert them into ogg files, as we don't support mp3.
Logged
Crystan
Project Artist
Captain
Posts: 572
UFO:AI Lead Sound Artist
Re: p0ss's songs
«
Reply #2 on:
January 22, 2011, 05:15:54 pm »
Nice tracks but sadly they dont fit to UFO:AI. Sure you can try to compose some Songs for UFO:AI if you want. Take a look on my work if you need a inspiration:
Battlescape01
Battlescape02
Geosphere04
Geosphere03
Logged
p0ss
Rookie
Posts: 37
Re: p0ss's songs
«
Reply #3 on:
January 22, 2011, 10:37:11 pm »
cool crystan, so if I'm going to do more tracks for UFO:AI they need to be slower, have cheesier synths and less variation?
Logged
Crystan
Project Artist
Captain
Posts: 572
UFO:AI Lead Sound Artist
Re: p0ss's songs
«
Reply #4 on:
January 22, 2011, 11:23:35 pm »
Not exactly. It depends on the game situation for that you want to create the music. My personal main conditions for Battle/Geoscape Music are:
Avoid too fast, "happy" and complex melodies or beats. (complex melodies are okay as long as they fit)
Use quality samples (Obviously you use FL Studio (as i do) - never use FPC Drums for electro styled music - Slicex plugin with the stock loop samples are always a better choice)
Avoid unpleasant effects or instruments.
Pads are always nice.
You can also check out the original X-Com (Enemy Unknown and TFTD) Music as well as the UFO:After shock/light music.
«
Last Edit: January 22, 2011, 11:32:55 pm by Crystan
»
Logged
Print
Pages: [
1
]
Go Up
« previous
next »
UFO:Alien Invasion
»
Development
»
Sounds and Music
»
p0ss's songs