General > User modifications
UFO:AI Android port
stk2008stk:
Hi all
Just registered here to say I have tested latest Android version on me Nexus 7 and it runs great but as said the gui is really hard on touch.
I have eased one issue by ticking (confirm movement) so now when I try to rotate the screen or move it at least my men wont wonder off LOL.
I all so noticed there is no way to pan and tilt the camera we can rotate and move it but not pan and tilt or can we?.
Thanks devs this is a great game and I am sure it will get much better for Android with further updates I look forward to them.
Starosta:
I registered only to write comments about android version. I have v. 2.5.0.07 installed from Android Market on LG P990 (Optimus 2X) with 4 inch screen.
Immediately after start:
1. It is very dark everywhere, in geoscape and in base mode.
2. All font are very small. They should be approximately twice bigger.
3. Control is very hard. It is not touch-friendly. Very small touch area, I spent 2 h just trying to re-equip soldiers at the base.
4. Even clicking to load correct game is a challenge.
Geoscape mode.
5. Zoom work very bad. Game often starts to zoom back-forward or go to somewhere below earth surface.
6. Sending aircraft to intercept UFO is also a BIG challenge. You need to do a "double click" with fingers to a few pixel area. Nearly impossible. On average I need 10-20 attempts.
7. Going back to base-mode. The same problem. Will be nice to have separate button.
Combat mode.
7. I don't know I reached UFO one time only, and game crashed entering the combat.
General problem - control and interface is not touch oriented.
PocketUFO for Windows Mobile was much more playable.
Addition. May be it is not a bug, but: when Interceptor and dropship set to target one UFO, then after Interceptor shot UFO down, and start to return to base, dropship also starts to go back to base, instead of going to crash site.
geever:
While I fully understand, that the interface-handling problems can be annoying, you should also understand that the the game was designed for PCs and the UI was optimized for monitors - and the port lacks some devs who would implement a new UI.
I would like to mention, that You could help making the Android version better too. These issues can be solved by editing some text based script-files.
-geever
H-Hour:
As geever mentioned, the Android port is just that, a straight-up port from the PC. It needs some dedicated work to get it running well, and if you wanted to work on that you'd probably make a lot of people happy.
Starosta:
Unfortunately, my area of competency is far from programming at all.
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