General > User modifications
UFO:AI Android port
pelya:
I've fixed the link. I intend to fix restoring from background, and add touch-anywhere-and-drag smartphone-like scrolling to the textlists, then I'll update the package on the Android Market.
zotje:
Thank you for all your work.
Any particular reason why the packages have gotten so much larger btw?
Version 2.4.0.4 worked though with garbled graphics.
Version 2.4.0.5 loads to black screen and then terminates.
--- Code: ---D/alogcat (17054): stopped
D/alogcat (17054): starting ...
D/AudioHardwareALSA( 2359):
D/AudioHardwareALSA( 2359): ALSA OPEN mode 0,device 2
I/AudioHardwareALSA( 2359): Try to open ALSA PLAYBACK device AndroidPlayback_Speaker_normal
I/AudioHardwareALSA( 2359): Initialized ALSA PLAYBACK device AndroidPlayback_Speaker_normal
D/AudioHardwareALSA( 2359): Set PLAYBACK PCM format to S16_LE (Signed 16 bit Little Endian)
D/AudioHardwareALSA( 2359): Using 2 channels for PLAYBACK.
D/AudioHardwareALSA( 2359): Set PLAYBACK sample rate to 44100 HZ
D/AudioHardwareALSA( 2359): Buffer size: 2048
D/AudioHardwareALSA( 2359): Latency: 46439
W/PowerManagerService( 2463): Timer 0x3->0x3|0x3
I/AudioHardwareALSA( 2359): Output standby called!!. Turn off PCM device.
W/PowerManagerService( 2463): Timer 0x3->0x3|0x0
E/imdg81 ( 2463): IsShutDownStarted()
E/imdg81 ( 2463): IsShutDownStarted()
W/PowerManagerService( 2463): Timer 0x7->0x3|0x0
D/dalvikvm( 7380): GC_EXPLICIT freed 2640 objects / 142960 bytes in 165ms
D/NativeCrypto( 7380): Freeing OpenSSL session
V/WindowManager( 2463): Dsptch > Window{486453c8 paused=false}
V/WindowManager( 2463): Dsptch > Window{486453c8 paused=false}
V/alogcat (17054): save instance
V/alogcat (17054): paused
D/AudioHardwareALSA( 2359):
D/AudioHardwareALSA( 2359): ALSA OPEN mode 0,device 2
I/AudioHardwareALSA( 2359): Try to open ALSA PLAYBACK device AndroidPlayback_Speaker_normal
I/AudioHardwareALSA( 2359): Initialized ALSA PLAYBACK device AndroidPlayback_Speaker_normal
D/AudioHardwareALSA( 2359): Set PLAYBACK PCM format to S16_LE (Signed 16 bit Little Endian)
D/AudioHardwareALSA( 2359): Using 2 channels for PLAYBACK.
D/AudioHardwareALSA( 2359): Set PLAYBACK sample rate to 44100 HZ
D/AudioHardwareALSA( 2359): Buffer size: 2048
D/AudioHardwareALSA( 2359): Latency: 46439
I/Zygote (17078): Zygote: pid 17078 has INTERNET permission, then set capability for CAP_NET_RAW
I/System.out(17078): libSDL: Creating startup screen
I/System.out(17078): libSDL: Loading libraries
I/System.out(17078): libSDL: loaded GLESv2 lib
I/System.out(17078): libSDL: loading lib /data/data/net.sourceforge.ufoai/files/../lib/libsdl-1.2.so
D/dalvikvm(17078): Trying to load lib /data/data/net.sourceforge.ufoai/files/../lib/libsdl-1.2.so 0x4801da00
D/dalvikvm(17078): Added shared lib /data/data/net.sourceforge.ufoai/files/../lib/libsdl-1.2.so 0x4801da00
I/System.out(17078): libSDL: loading lib /data/data/net.sourceforge.ufoai/files/../lib/libsdl_net.so
D/dalvikvm(17078): Trying to load lib /data/data/net.sourceforge.ufoai/files/../lib/libsdl_net.so 0x4801da00
D/dalvikvm(17078): Added shared lib /data/data/net.sourceforge.ufoai/files/../lib/libsdl_net.so 0x4801da00
D/dalvikvm(17078): No JNI_OnLoad found in /data/data/net.sourceforge.ufoai/files/../lib/libsdl_net.so 0x4801da00, skipping init
I/System.out(17078): libSDL: loading lib /data/data/net.sourceforge.ufoai/files/../lib/libsdl_mixer.so
D/dalvikvm(17078): Trying to load lib /data/data/net.sourceforge.ufoai/files/../lib/libsdl_mixer.so 0x4801da00
D/dalvikvm(17078): Added shared lib /data/data/net.sourceforge.ufoai/files/../lib/libsdl_mixer.so 0x4801da00
D/dalvikvm(17078): No JNI_OnLoad found in /data/data/net.sourceforge.ufoai/files/../lib/libsdl_mixer.so 0x4801da00, skipping init
I/System.out(17078): libSDL: loading lib /data/data/net.sourceforge.ufoai/files/../lib/libsdl_image.so
D/dalvikvm(17078): Trying to load lib /data/data/net.sourceforge.ufoai/files/../lib/libsdl_image.so 0x4801da00
D/dalvikvm(17078): Added shared lib /data/data/net.sourceforge.ufoai/files/../lib/libsdl_image.so 0x4801da00
D/dalvikvm(17078): No JNI_OnLoad found in /data/data/net.sourceforge.ufoai/files/../lib/libsdl_image.so 0x4801da00, skipping init
I/System.out(17078): libSDL: loading lib /data/data/net.sourceforge.ufoai/files/../lib/libsdl_ttf.so
D/dalvikvm(17078): Trying to load lib /data/data/net.sourceforge.ufoai/files/../lib/libsdl_ttf.so 0x4801da00
D/dalvikvm(17078): Added shared lib /data/data/net.sourceforge.ufoai/files/../lib/libsdl_ttf.so 0x4801da00
D/dalvikvm(17078): No JNI_OnLoad found in /data/data/net.sourceforge.ufoai/files/../lib/libsdl_ttf.so 0x4801da00, skipping init
I/System.out(17078): libSDL: loading lib /data/data/net.sourceforge.ufoai/files/../lib/libtheora.so
D/dalvikvm(17078): Trying to load lib /data/data/net.sourceforge.ufoai/files/../lib/libtheora.so 0x4801da00
D/dalvikvm(17078): Added shared lib /data/data/net.sourceforge.ufoai/files/../lib/libtheora.so 0x4801da00
D/dalvikvm(17078): No JNI_OnLoad found in /data/data/net.sourceforge.ufoai/files/../lib/libtheora.so 0x4801da00, skipping init
I/System.out(17078): libSDL: loading lib /data/data/net.sourceforge.ufoai/files/../lib/libintl.so
D/dalvikvm(17078): Trying to load lib /data/data/net.sourceforge.ufoai/files/../lib/libintl.so 0x4801da00
D/dalvikvm(17078): Added shared lib /data/data/net.sourceforge.ufoai/files/../lib/libintl.so 0x4801da00
D/dalvikvm(17078): No JNI_OnLoad found in /data/data/net.sourceforge.ufoai/files/../lib/libintl.so 0x4801da00, skipping init
I/System.out(17078): libSDL: loading lib /data/data/net.sourceforge.ufoai/files/../lib/liblua.so
D/dalvikvm(17078): Trying to load lib /data/data/net.sourceforge.ufoai/files/../lib/liblua.so 0x4801da00
D/dalvikvm(17078): Added shared lib /data/data/net.sourceforge.ufoai/files/../lib/liblua.so 0x4801da00
D/dalvikvm(17078): No JNI_OnLoad found in /data/data/net.sourceforge.ufoai/files/../lib/liblua.so 0x4801da00, skipping init
I/System.out(17078): libSDL: loading lib /data/data/net.sourceforge.ufoai/files/../lib/libcurl.so
D/dalvikvm(17078): Trying to load lib /data/data/net.sourceforge.ufoai/files/../lib/libcurl.so 0x4801da00
D/dalvikvm(17078): Added shared lib /data/data/net.sourceforge.ufoai/files/../lib/libcurl.so 0x4801da00
D/dalvikvm(17078): No JNI_OnLoad found in /data/data/net.sourceforge.ufoai/files/../lib/libcurl.so 0x4801da00, skipping init
I/System.out(17078): libSDL: loading lib /data/data/net.sourceforge.ufoai/files/../lib/libmxml.so
D/dalvikvm(17078): Trying to load lib /data/data/net.sourceforge.ufoai/files/../lib/libmxml.so 0x4801da00
D/dalvikvm(17078): Added shared lib /data/data/net.sourceforge.ufoai/files/../lib/libmxml.so 0x4801da00
D/dalvikvm(17078): No JNI_OnLoad found in /data/data/net.sourceforge.ufoai/files/../lib/libmxml.so 0x4801da00, skipping init
I/System.out(17078): libSDL: Loading settings
I/System.out(17078): libSDL: Settings.Load(): enter
I/System.out(17078): libSDL: old cfg version 24005, our version 24005
I/System.out(17078): libSDL: Settings.Load(): loaded settings successfully
I/System.out(17078): libSDL: 3000-msec timeout in startup screen
I/ActivityManager( 2463): Displayed activity net.sourceforge.ufoai/.MainActivity: 490 ms (total 490 ms)
D/alogcat (17054): stopping ...
D/alogcat (17054): stopped
D/dalvikvm( 2463): GC_EXPLICIT freed 20059 objects / 1182256 bytes in 212ms
W/PowerManagerService( 2463): Timer 0x3->0x3|0x0
I/AudioHardwareALSA( 2359): Output standby called!!. Turn off PCM device.
--- End code ---
Continued in next post...
zotje:
--- Code: ---I/System.out(17078): libSDL: Timeout reached in startup screen, process with downloader
I/System.out(17078): libSDL: Starting data downloader
I/System.out(17078): libSDL: Starting downloader
I/System.out(17078): libSDL: Initializing video and SDL application
V/SDL (17078): GLSurfaceView_SDL::EglHelper::start(): creating GL context
D/libEGL (17078): loaded /system/lib/egl/libEGL_POWERVR_SGX540_120.so
D/libEGL (17078): loaded /system/lib/egl/libGLESv1_CM_POWERVR_SGX540_120.so
D/libEGL (17078): loaded /system/lib/egl/libGLESv2_POWERVR_SGX540_120.so
V/SDL (17078): GL config 0: R5G6B5A0 depth 0 stencil 0 type 1 (GLES) caveat none nr 0 pos 2
V/SDL (17078): GL config 1: R5G6B5A0 depth 24 stencil 8 type 1 (GLES) caveat none nr 0 pos 0
V/SDL (17078): GL config 2: R5G6B5A0 depth 24 stencil 8 type 1 (GLES) caveat none nr 0 pos 0
V/SDL (17078): GL config 3: R8G8B8A8 depth 0 stencil 0 type 1 (GLES) caveat none nr 0 pos 18
V/SDL (17078): GL config 4: R8G8B8A8 depth 0 stencil 0 type 1 (GLES) caveat none nr 0 pos 18
V/SDL (17078): GL config 5: R8G8B8A8 depth 24 stencil 8 type 1 (GLES) caveat none nr 0 pos 16
V/SDL (17078): GL config 6: R8G8B8A8 depth 24 stencil 8 type 1 (GLES) caveat none nr 0 pos 16
V/SDL (17078): GL config 7: R8G8B8A8 depth 24 stencil 8 type 1 (GLES) caveat none nr 0 pos 16
V/SDL (17078): GL config 8: R8G8B8A8 depth 24 stencil 8 type 1 (GLES) caveat none nr 0 pos 16
V/SDL (17078): GLSurfaceView_SDL::EGLConfigChooser::chooseConfig(): selected 1: R5G6B5A0 depth 24 stencil 8 type 1 (GLES) caveat none nr 0 pos 0
V/SDL (17078): GLSurfaceView_SDL::EglHelper::createSurface(): creating GL context
I/System.out(17078): libSDL: DemoRenderer.onSurfaceCreated(): paused false mFirstTimeStart true
I/System.out(17078): libSDL: DemoRenderer.onSurfaceChanged(): paused false mFirstTimeStart false
I/libSDL (17078): Physical screen resolution is 800x480, virtual screen 800x480
I/System.out(17078): libSDL: DrawLogo
D/dalvikvm(17078): GC_EXTERNAL_ALLOC freed 15147 objects / 377440 bytes in 25ms
D/dalvikvm(17078): Trying to load lib /data/data/net.sourceforge.ufoai/lib/libapplication.so 0x4801da00
D/dalvikvm(17078): Added shared lib /data/data/net.sourceforge.ufoai/lib/libapplication.so 0x4801da00
D/dalvikvm(17078): No JNI_OnLoad found in /data/data/net.sourceforge.ufoai/lib/libapplication.so 0x4801da00, skipping init
D/dalvikvm(17078): Trying to load lib /data/data/net.sourceforge.ufoai/lib/libsdl_main.so 0x4801da00
D/dalvikvm(17078): Added shared lib /data/data/net.sourceforge.ufoai/lib/libsdl_main.so 0x4801da00
D/dalvikvm(17078): No JNI_OnLoad found in /data/data/net.sourceforge.ufoai/lib/libsdl_main.so 0x4801da00, skipping init
I/System.out(17078): libSDL: setting envvar LANGUAGE to 'en_GB'
I/System.out(17078): libSDL: accelerometer start required: true
D/SensorManager(17078): ====>>>>>Num Sensor: 1
D/SensorManager(17078): ====>>>>>Num Sensor: 2
D/SensorManager(17078): ====>>>>>Num Sensor: 3
D/SensorManager(17078): ====>>>>>Num Sensor: 4
D/SensorManager(17078): ====>>>>>Num Sensor: 0
E/SensorManager(17078): ####### akmd2 started!!!
I/System.out(17078): libSDL: starting accelerometer
E/SensorManager(17078): registerListener 0:SMB380 delay:60
E/SensorManager(17078): =======>>>Sensor Thread RUNNING <<<========
D/sensor_stub( 2363): sensor_stub_activate sensors[00000001] mask[00000001]
D/sensor_stub( 2363): sensor_stub_activate current_active[00000010]
D/sensor_stub( 2363): sensor_stub_activate IN , LightSensor_enable: 1
D/sensor_stub( 2363): sensor_stub_activate OUT changed:0
D/sensor_stub( 2363): sensor_set_delay [60]
I/libSDL (17078): Changing curdir to "/mnt/sdcard/app-data/net.sourceforge.ufoai"
I/libSDL (17078): Calling SDL_main("sdl")
I/libSDL (17078): param 0 = "sdl"
I/UFOAI (17078): ---- endianness initialization -----
I/UFOAI (17078): found little endian system
I/UFOAI (17078):
I/UFOAI (17078): ---- filesystem initialization -----
I/UFOAI (17078): Adding game dir: ./base
I/UFOAI (17078): Could not load './base/0base.pk3'
I/UFOAI (17078): Added packfile ./base/0music.pk3 (65 files)
I/UFOAI (17078): Added packfile ./base/1base.pk3 (4101 files)
I/UFOAI (17078): Adding game dir: /mnt/sdcard/app-data/net.sourceforge.ufoai/.ufoai/2.4-dev/base
I/UFOAI (17078): using /mnt/sdcard/app-data/net.sourceforge.ufoai/.ufoai/2.4-dev/base for writing
I/UFOAI (17078): couldn't execute filesystem.cfg
I/UFOAI (17078): couldn't execute default.cfg
I/UFOAI (17078): couldn't execute config.cfg
I/UFOAI (17078):
I/UFOAI (17078): ----- network initialization -------
I/UFOAI (17078): libcurl/7.21.3 zlib/1.2.3 initialized.
I/UFOAI (17078):
I/UFOAI (17078): ------ server initialization -------
I/UFOAI (17078):
I/UFOAI (17078): ----- console initialization -------
I/UFOAI (17078): Console initialized.
I/UFOAI (17078):
I/UFOAI (17078): ------- video initialization -------
I/UFOAI (17078): SDL version: 1.2.14
I/UFOAI (17078): I: desktop depth: 16bpp
I/UFOAI (17078): I: video memory: 131072
I/UFOAI (17078): I: Available resolutions: 800x480 800x600 640x480 640x400 320x240 320x200 256x224 533x320 400x240 480x320 800x480 544x332 640x350 (13)
I/UFOAI (17078): I: video driver: android
I/UFOAI (17078): I: setting mode -1
I/UFOAI (17078): I: set multisample buffers to 0
I/UFOAI (17078): I: set swap control to 0
E/libSDL (17078): ERROR: No video mode large enough for 1024x768
I/UFOAI (17078): SDL SetVideoMode failed: No video mode large enough for 1024x768
I/UFOAI (17078): Failed to set video mode 1024x768 fullscreen.
I/UFOAI (17078): I: set multisample buffers to 0
I/UFOAI (17078): I: set swap control to 0
I/libSDL (17078): SDL_SetVideoMode(): application requested mode 800x480 OpenGL 2 HW 0 BPP 16
I/UFOAI (17078): I: 800x480 (fullscreen: no)
E/libSDL (17078): ERROR: GL_GetAttribute not supported
E/libSDL (17078): ERROR: GL_GetAttribute not supported
E/libSDL (17078): ERROR: GL_GetAttribute not supported
E/libSDL (17078): ERROR: GL_GetAttribute not supported
E/libSDL (17078): ERROR: GL_GetAttribute not supported
E/libSDL (17078): ERROR: GL_GetAttribute not supported
E/libSDL (17078): ERROR: GL_GetAttribute not supported
E/libSDL (17078): ERROR: GL_GetAttribute not supported
I/UFOAI (17078): GL_VENDOR:
I/UFOAI (17078): Imagination Technologies
I/UFOAI (17078):
I/UFOAI (17078): GL_RENDERER:
I/UFOAI (17078): PowerVR SGX 540
I/UFOAI (17078):
I/UFOAI (17078): GL_VERSION:
I/UFOAI (17078): OpenGL ES-CM 1.1
I/UFOAI (17078):
I/UFOAI (17078): GL_EXTENSIONS:
I/UFOAI (17078): GL_OES_byte_coordinates GL_OES_fixed_point GL_OES_single_precision GL_OES_matrix_get GL_OES_read_format GL_OES_compressed_paletted_texture GL_OES_point_sprite GL_OES_point_size_array GL_OES_matrix_palette GL_OES_draw_texture GL_OES_query_matrix GL_OES_texture_env_crossbar GL_OES_texture_mirrored_repeat GL_OES_texture_cube_map GL_OES_blend_subtract GL_OES_blend_func_separate GL_OES_blend_equation_separate GL_OES_stencil_wrap GL_OES_extended_matrix_palette GL_OES_framebuffer_object GL_OES_rgb8_rgba8 GL_OES_depth24 GL_OES_stencil8 GL_OES_compressed_ETC1_RGB8_texture GL_OES_mapbuffer GL_OES_EGL_image GL_EXT_multi_draw_arrays GL_OES_required_internalformat GL_IMG_read_format GL_IMG_texture_compression_pvrtc GL_IMG_texture_format_BGRA8888 GL_EXT_texture_format_BGRA8888 GL_IMG_texture_stream GL_IMG_vertex_program
I/UFOAI (17078):
I/UFOAI (17078): OpenGL version detected: 1.1
I/UFOAI (17078): GL_ARB_multitexture not found
I/UFOAI (17078): Overriding GL_ARB_multitexture - it is always present in GLES
I/libSDL (17078): ANDROID_GL_GetProcAddress("glActiveTexture"): 0xac202b50
I/libSDL (17078): ANDROID_GL_GetProcAddress("glClientActiveTexture"): 0xac202c2c
I/UFOAI (17078): GL_OES_texture_npot not found
I/UFOAI (17078): GL_EXT_texture_filter_anisotropic not found
I/UFOAI (17078): GL_EXT_texture_lod_bias not found
I/UFOAI (17078): GL_ARB_vertex_buffer_object not found
I/UFOAI (17078): GL_ARB_fragment_shader not found
I/UFOAI (17078): GL_ARB_shading_language_100 not found
I/UFOAI (17078): GLSL shaders unsupported by OpenGL implementation.
I/UFOAI (17078): found GL_###_framebuffer_object
I/libSDL (17078): ANDROID_GL_GetProcAddress("glIsRenderbufferEXT"): 0x0
I/libSDL (17078): ANDROID_GL_GetProcAddress("glIsRenderbufferOES"): 0xac2037e4
I/libSDL (17078): ANDROID_GL_GetProcAddress("glBindRenderbufferEXT"): 0x0
I/libSDL (17078): ANDROID_GL_GetProcAddress("glBindRenderbufferOES"): 0xac2037fc
I/libSDL (17078): ANDROID_GL_GetProcAddress("glDeleteRenderbuffersEXT"): 0x0
I/libSDL (17078): ANDROID_GL_GetProcAddress("glDeleteRenderbuffersOES"): 0xac203810
I/libSDL (17078): ANDROID_GL_GetProcAddress("glGenRenderbuffersEXT"): 0x0
I/libSDL (17078): ANDROID_GL_GetProcAddress("glGenRenderbuffersOES"): 0xac203824
I/libSDL (17078): ANDROID_GL_GetProcAddress("glRenderbufferStorageEXT"): 0x0
I/libSDL (17078): ANDROID_GL_GetProcAddress("glRenderbufferStorageOES"): 0xac203838
I/libSDL (17078): ANDROID_GL_GetProcAddress("glRenderbufferStorageMultisampleEXT"): 0x0
I/libSDL (17078): ANDROID_GL_GetProcAddress("glRenderbufferStorageMultisampleOES"): 0x0
I/libSDL (17078): ANDROID_GL_GetProcAddress("glRenderbufferStorageMultisampleARB"): 0x0
I/UFOAI (17078): glRenderbufferStorageMultisample### not found
I/libSDL (17078): ANDROID_GL_GetProcAddress("glGetRenderbufferParameterivEXT"): 0x0
I/libSDL (17078): ANDROID_GL_GetProcAddress("glGetRenderbufferParameterivOES"): 0xac20384c
I/libSDL (17078): ANDROID_GL_GetProcAddress("glIsFramebufferEXT"): 0x0
I/libSDL (17078): ANDROID_GL_GetProcAddress("glIsFramebufferOES"): 0xac203860
I/libSDL (17078): ANDROID_GL_GetProcAddress("glBindFramebufferEXT"): 0x0
I/libSDL (17078): ANDROID_GL_GetProcAddress("glBindFramebufferOES"): 0xac203878
I/libSDL (17078): ANDROID_GL_GetProcAddress("glDeleteFramebuffersEXT"): 0x0
I/libSDL (17078): ANDROID_GL_GetProcAddress("glDeleteFramebuffersOES"): 0xac20388c
I/libSDL (17078): ANDROID_GL_GetProcAddress("glGenFramebuffersEXT"): 0x0
I/libSDL (17078): ANDROID_GL_GetProcAddress("glGenFramebuffersOES"): 0xac2038a0
I/libSDL (17078): ANDROID_GL_GetProcAddress("glCheckFramebufferStatusEXT"): 0x0
I/libSDL (17078): ANDROID_GL_GetProcAddress("glCheckFramebufferStatusOES"): 0xac2038b4
I/libSDL (17078): ANDROID_GL_GetProcAddress("glFramebufferTexture1DEXT"): 0x0
I/libSDL (17078): ANDROID_GL_GetProcAddress("glFramebufferTexture1DOES"): 0x0
I/libSDL (17078): ANDROID_GL_GetProcAddress("glFramebufferTexture1DARB"): 0x0
I/UFOAI (17078): glFramebufferTexture1D### not found
I/libSDL (17078): ANDROID_GL_GetProcAddress("glFramebufferTexture2DEXT"): 0x0
I/libSDL (17078): ANDROID_GL_GetProcAddress("glFramebufferTexture2DOES"): 0xac2038e0
I/libSDL (17078): ANDROID_GL_GetProcAddress("glFramebufferTexture3DEXT"): 0x0
I/libSDL (17078): ANDROID_GL_GetProcAddress("glFramebufferTexture3DOES"): 0x0
I/libSDL (17078): ANDROID_GL_GetProcAddress("glFramebufferTexture3DARB"): 0x0
I/UFOAI (17078): glFramebufferTexture3D### not found
I/libSDL (17078): ANDROID_GL_GetProcAddress("glFramebufferRenderbufferEXT"): 0x0
I/libSDL (17078): ANDROID_GL_GetProcAddress("glFramebufferRenderbufferOES"): 0xac2038cc
I/libSDL (17078): ANDROID_GL_GetProcAddress("glGetFramebufferAttachmentParameterivEXT"): 0x0
I/libSDL (17078): ANDROID_GL_GetProcAddress("glGetFramebufferAttachmentParameterivOES"): 0xac2038f4
I/libSDL (17078): ANDROID_GL_GetProcAddress("glGenerateMipmapEXT"): 0x0
I/libSDL (17078): ANDROID_GL_GetProcAddress("glGenerateMipmapOES"): 0xac203908
I/libSDL (17078): ANDROID_GL_GetProcAddress("glDrawBuffers"): 0x0
I/libSDL (17078): ANDROID_GL_GetProcAddress("glBlitFramebuffer"): 0x0
I/UFOAI (17078): using GL_ARB_framebuffer_object
I/UFOAI (17078): max draw buffers: 1
I/UFOAI (17078): max render buffer size: 2048
I/UFOAI (17078): max color attachments: 1
I/UFOAI (17078): Invalid value for cvar r_programs
I/UFOAI (17078): Invalid value for cvar r_postprocess
I/UFOAI (17078): max supported vertex texture units: 0
I/UFOAI (17078): max supported lights: 8
I/UFOAI (17078): max texture units: 4
I/UFOAI (17078): max texture coords: 4
I/UFOAI (17078): max vertex attributes: 8
I/UFOAI (17078): max varying floats: 202861916
I/UFOAI (17078): max fragment uniform components: 202861916
I/UFOAI (17078): max vertex uniform components: 202861916
I/UFOAI (17078): max texture size: detected 2048
I/UFOAI (17078): Using low resolution globe textures as requested.
I/UFOAI (17078): not using GLSL shaders
I/UFOAI (17078): SDL_image version 1.2.11
I/UFOAI (17078): Could not load environment map 0
I/UFOAI (17078): FS_RemoveFile: remove /mnt/sdcard/app-data/net.sourceforge.ufoai/.ufoai/2.4-dev/base/keys.cfg
I/UFOAI (17078): There are still 1 opened files
I/UFOAI (17078): Backtrace (run command "arm-eabi-gdb libapplication.so -ex 'list *0xaabbccdd'" where aabbccdd is a stack address below):
F/UFOAI (17078): Error: Shutdown
D/Zygote ( 2358): Process 17078 exited cleanly (1)
W/ISensorClient( 2363): transact([00000001]) failed
W/SensorService( 2363): gWeakClients->notify failed
D/alogcat (17054): stopping ...
D/alogcat (17054): canceling periodic saves
V/alogcat (17054): started
V/alogcat (17054): resumed
D/alogcat (17054): starting ...
D/dalvikvm(17054): GC_FOR_MALLOC freed 3510 objects / 517792 bytes in 66ms
I/dalvikvm(17054): Jit: resizing JitTable from 4096 to 8192
D/dalvikvm( 2463): GC_EXPLICIT freed 4573 objects / 221728 bytes in 205ms
W/PowerManagerService( 2463): Timer 0x3->0x3|0x3
D/GTalkService( 7380): [RosterMgr] roster not modified
D/GTalkService( 7380): [OtrMgr] OTR not modified
W/PowerManagerService( 2463): Timer 0x3->0x3|0x0
E/imdg81 ( 2463): IsShutDownStarted()
E/imdg81 ( 2463): IsShutDownStarted()
V/WindowManager( 2463): Dsptch > Window{48378100 AtchDlg:org.jtb.alogcat/org.jtb.alogcat.LogActivity paused=false}
V/WindowManager( 2463): Dsptch > Window{48378100 AtchDlg:org.jtb.alogcat/org.jtb.alogcat.LogActivity paused=false}
--- End code ---
pelya:
Seems like your 0base.pk3 got corrupted. Your log has line:
--- Quote ---I/UFOAI (17078): Adding game dir: ./base
I/UFOAI (17078): Could not load './base/0base.pk3'
I/UFOAI (17078): Added packfile ./base/0music.pk3 (65 files)
I/UFOAI (17078): Added packfile ./base/1base.pk3 (4101 files)
--- End quote ---
while it should be
--- Quote ---Adding game dir: ./base
Added packfile ./base/0base.pk3 (4078 files)
--- End quote ---
Could you please delete the directory app-data/net.sourceforge.ufoai on your SD card so it will re-download data files?
Also please deselect "Additional maps" and "Music" packages from the SDL startup config -> Downloads menu, I was testing it only with base files (you can always select them back later). The package size grew because of additional maps, and because I've included some hi-res textures into the "base" package (the earth image mainly, and by "hi-res" I mean 512x256, all other textures are resized to 256x256 or lower).
zotje:
Yep, redownloading 0base.pk3 solved the issue.
Everything loads fine now (including when music and extra maps are included).
Graphics problem from 2.4.0.4 is also fixed in this version.
The game crashed on going into the battlescape though.
If you want i can try this with the logger on again as well.
As for the interface. The laptop mouse effect worked well enough.
The only 2 real problems i had was when placing a base, the world was spinning at such a speed it was difficult to control where to place your base, and the rotate world/zoom buttons were very unresponsive in worldscape.
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