I introduced some changes with the last commit.
First, the default assembly (the one you get when choosing 'mm_harbour' from the single player scirmish menu) is "harbour" now. This only uses already reworked tiles and should work without problems.
From the console the "test" assembly can be loaded by typing map day/night +mm_harbour test. This one is just bigger and uses all available tiles.
If you are willing to help me with this, testing the following and reporting your experiences would be very appreciated :
The map loading from the menu should be "clean". It should :
a) load in a reasonable time
b) no error messages in console
c) contain no graphical glitches, no unusable stairs, full playability
d) create a unique look everytime
b) look good !?
The "test" map should start, but might not sometimes. Please note that in "test" map we do not care about graphical things.
a) If not loading, what error happened?
b) If loading, how long does it take to load, e.g fine, acceptable, long, very long, too long, unacceptable?
c) Map size fine? Too big, too small? This is important to determine the 'default' size.
d) I want it to create a unique look every time. Sometimes there should be a pier, sometimes not. Is this true?