Technical support > Windows
Dev 2.4 versus 2.3.1 Difference Question
Havoc:
What's the primary difference in functionality of 2.4 (alpha/beta version) versus 2.3.1?
I've read that 2.3.1 fixes reaction fire for certain weapons or weapon modes not firing reaction. However, it has been hard to find any current 2.4.1 build changes data in detail.
If I wasn't far enough in the current game (2.3.0 on EXE version for mine), I'd go ahead and test 2.4 beta releases now.
Also, when will the newer chacter models, skins, and weapons sounds in that teaser video start to materialize into builds?
Regards,
Havoc.
DelPazzo:
search button would help: I posted the same question a few hours earlier.
http://ufoai.ninex.info/forum/index.php?topic=5683.0
and geever's answer:
--- Quote ---http://ufoai.ninex.info/wiki/index.php/Changelog/2.4
Not everything in it, but major features. It still need some polishing. You can also check Monthly news on the main page to see what we done. Wink
--- End quote ---
bayo:
--- Quote ---Also, when will the newer chacter models, skins, and weapons sounds in that teaser video start to materialize into builds?
--- End quote ---
We are waiting all human models are done to using in ingame. (man, woman, all armours, all skins). It can take a lot of time. ATM i think this model is not at all on the 2.4 version.
Crystan:
2.4 uses already my complete new sounds
Havoc:
I did use the search function, and got a lot of junk but not your post showing up.
After searching 10 pages of results then and nothing returning, searching the rest seemed pointless.
If it's necessary information I need for my job as software developer for proprietary hardware or if its highly necessary of a different nature, I'll spend more time searching.
However to find a simple answer to the question I asked here, a search should not take me 18 minutes or longer with no answer.
Regards,
Havoc.
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