Development > Artwork
Broken HUD WIP
H-Hour:
--- Quote from: Kildor on December 21, 2010, 07:11:31 pm ---nice. Very nice. May be a bit different color theme, but nice in general.
May be weapon slot should be narrowly, may be string about reservation should be on weapon slot?
--- End quote ---
These are the kinds of things that we'll never agree on so I've just pushed forward with something I like. If you have other colors in mind I'm happy to try them out, but no promises.
--- Quote from: Kildor on December 21, 2010, 07:11:31 pm ---I`ll glad to try to help you with ui-script, if you need and want. ;-)
--- End quote ---
If you know how to make anything work I'd love to know. Feel free to modify the hud yourself if you want to unpack the pk3. It's just a pics/hhud folder and a ufos/ui/hhud.ufo file. I hope to really work it out eventually but for now I'm just too tired of trying and failing to make it work right.
Kildor:
> These are the kinds of things that we'll never agree on so I've just pushed forward with something I like. If you have other colors in mind I'm happy to try them out, but no promises.
Sure, it is your work. Even more, we (all of community) can say anything, and we have already written many lines of discussions and proposals, but you have pole position because you, not anyone other start to do something.
About colours, it just have impression that this colour-theme a bit Fallout 2. I don`t know why I have such impression, but it is.
Also, can you share your whole pattern of hud? Where all panels should be?
Kildor:
What`s reason to extensively using of excluderect?
bayo:
--- Quote from: Kildor on December 22, 2010, 06:54:18 am ---What`s reason to extensively using of excluderect?
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Here, mostly there is not. For example bottom.rweapon childs can all use ghost=true, it is the same as an excluderect, but exclude everything without tweaking numbers.
This pk3 make me think we can allow kind of user customization like that. It only need to rework a very litle thing to allow to select any ahud implementations.
Kildor:
> 7. Inventory can't be de-selected through its bottom panel button and the button never seems to reset
this is really easy to fix, I`ve done it.
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