Technical support > Feature Requests
rc4 inability to set interceptor to chase alien craft
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jkling17:
Apparently this isn't affecting everyone but it does consistently for me. I'm using Windows XP and rc4.
I'm now at the point when alien craft are flying around. When a craft appears, I select the craft and then it asks me which of my craft I wish to send after it. Incidentally I have one transport ship and TWO interceptors. I built an extra interceptor hanger early in the game (from my old xcom experience I remembered that it was very helpful to have more than 1 interceptor to take down the medium craft and bigger).
So, no matter what ship I select (and the correct one is highlighted), the ship that is ACTUALLY sent out after the ufo is the transport. Even after this erronious behavior, I can try and send out the interceptors again after clicking on the ufo - but with no different reaction. They just stay in the base.
Now I CAN manually "START" an interceptor from the base/ships and send it "towards" the alien craft - but I can't actually "target" the alien craft w/ the interceptor. Even when I get the interceptor to basically intercept its course, there is still no real interception, with the anticipated ship-to-ship arial battle that I would expect from the xcom games.
Can anyone help me? Is there someway for me to configure the game to capture some data for you guys?
Best regards!!!
HaJo:
--- Quote from: "jkling17" ---when I get the interceptor to basically intercept its course, there is
still no real interception, with the anticipated ship-to-ship arial battle
--- End quote ---
This feature is not finished yet.
ubequitz:
The inability to select the interceptor directly (i.e. it would send the transport) is fixed in SVN (soon to be RC5 hopefully). It is actually the same bug as http://sourceforge.net/tracker/index.php?func=detail&aid=1550770&group_id=157793&atid=805242 (although if you read the bug report it may not be entirely clear that the fix for it also fixes the behavior you reported... but it does :) )
Despite this, as HaJo says, the ufo interception stuff is nowhere near finished yet.
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