Development > Artwork
New design for Stiletto interceptor model?
mor2:
--- Quote from: H-Hour on October 29, 2010, 10:17:48 am ---My concern with this model is that it looks a bit generic. Even though the stilleto might seem to defy physics a bit, it has a distinct look (as does the firebird and herakles) and I think that is it's winning element.
--- End quote ---
not in the least, its just tiltjet, there are many planes with similar designs some as far as the 60's, the question is what kind of aircraft do we need, i assume that our hidden base doesnt have a landing strip to mark it, so the stiletto vtol looks perfect.
personally i am still in love with this stiletto like design. but if if you more interested in stol or dont like the stiletto compact "choppery" look you can go check the Harrier or the latest f35 design. (just dont forger to throw away that huge gun battery at the front)
as for the the newly proposed design, at this stage it doest says vtol to me but high altitude stealth bomber.
--- Quote from: H-Hour on October 29, 2010, 10:17:48 am ---However, if you do make a new model, I think you should kick the poly count up a lot, even for the in-game version. The model in the images here could definitely use some extra polys around the engine and cockpit areas, and could use some smoother curves throughout.
--- End quote ---
i agree, if possible than few additional lines makes all the difference in the world.
Destructavator:
--- Quote from: mor2 on October 29, 2010, 04:26:35 pm ---not in the least, its just tiltjet, there are many planes with similar designs some as far as the 60's, the question is what kind of aircraft do we need, i assume that our hidden base doesnt have a landing strip to mark it, so the stiletto vtol looks perfect.
personally i am still in love with this stiletto like design. but if if you more interested in stol or dont like the stiletto compact "choppery" look you can go check the Harrier or the latest f35 design. (just dont forger to throw away that huge gun battery at the front)
as for the the newly proposed design, at this stage it doest says vtol to me but high altitude stealth bomber.
i agree, if possible than few additional lines makes all the difference in the world.
--- End quote ---
It sounds like you know more about aircraft than I do - Although I strongly agree with your point about the big question being "What kind of aircraft do we need?"
From what I've gathered in all the time I've been with this project, I know this much:
- It should be capable of taking off and landing either vertically or somehow without a runway.
- It needs to be capable of getting up to rather high speeds and high altitude (for Earth-based technology) to catch up to UFOs (until something better can be researched in the game).
- It needs to be something that would look appropriate some 70 to 80 years in the future, but still look realistic (as opposed to the soft sci-fi "fantasy-ish" stuff, we certainly don't want that for this game).
- It needs to be something that looks like a small jet at a glance to a newcomer who hasn't played the game before, and *not* make a new player think it is supposed to be a helicopter of some kind, or otherwise confuse such a person, while keeping in mind that such a newcomer probably won't be an aircraft expert.
If I can know exactly what to aim for (for a design), I can probably model it, and add details.
Crystan:
So we need something like the good old CNC Orca we all know and love?
H-Hour:
If I could get this thing textured up, would it be a good replacement for the stilleto or not?
Hertzila:
IMO the fuselage design looks fine (I think that if we want to have a plane as agile as the Stiletto is written up to be, it'll look some bit like a helicopter+VTOL hybrid on steroids) but I'd say we should remove the circular "wings" in the middle and replace them with more traditional ones (unless I'm misunderstanding what they are) for some lift and the two weapon slots.
On the amount of lift surface it has, I think it will end up staying airborne by power alone, though the wings will be good for turning.
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version