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Author Topic: [map] +shelter still has one bug  (Read 3681 times)

Offline Parthed

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[map] +shelter still has one bug
« on: October 26, 2010, 08:22:24 pm »
am referring to the well known "last alien bug". Me thinks he SPAWNS there. No way to kill him (without console). Screenie provided.

Offline H-Hour

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Re: [map] +shelter still has one bug
« Reply #1 on: October 26, 2010, 09:36:51 pm »
Thanks for reporting. If you could, please file a bug report on our sourceforge bug tracker and attach the screenshot. This will ensure it doesn't get lost in time.

Offline Duke

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Re: [map] +shelter still has one bug
« Reply #2 on: October 26, 2010, 09:47:51 pm »
Could you please also check (with uforadiant)
- which tile it is
- if there is a spawnpoint at that place ?

Offline Parthed

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Re: [map] +shelter still has one bug
« Reply #3 on: October 26, 2010, 10:01:05 pm »
Never used uforadiant in my entire life, but I'll install it and have a look. Will be posting on sourceforge as well

Offline Duke

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Re: [map] +shelter still has one bug
« Reply #4 on: October 26, 2010, 10:50:06 pm »
Never used uforadiant in my entire life, but I'll install it and have a look. Will be posting on sourceforge as well
Uhmm...afaik uforadiant is part of the ufo package, so you already have it installed :)
Usage:
- don't worry about all the menues
- open the tiles
- lock the mouse to the 3D-view (rclick IIRC)
- navigate to the point of your screenshot using the wheel

Offline Parthed

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Re: [map] +shelter still has one bug
« Reply #5 on: October 27, 2010, 01:10:53 pm »
uforadiant is included in the pack, but its installation is optional. any way of dlding the editor without downloading the whole installation pack?

Offline H-Hour

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Re: [map] +shelter still has one bug
« Reply #6 on: October 27, 2010, 11:06:47 pm »