Technical support > Windows
Attn Windows players with lag/slow performance w/2.4 dev builds
Destructavator:
--- Quote from: Mattn on October 12, 2010, 10:39:16 pm ---latest git master should fix the issues - if it works for you, let me know and i will merge it back into 2.3.1
--- End quote ---
OK, thanks. The eight-core machine is actually the one I've had a nightmare getting Git to work on, but I'll keep trying with Git and once/if I get a new, updated copy of the master together, I'll let you know how it goes with this issue.
mor2:
--- Quote from: Destructavator on October 02, 2010, 08:37:24 pm ---I found this works well and makes a *profound* performance difference on my new 64-bit Windows 7 i7 (eight cores) machine.
...
- Change the "set sys_affinity" value to exactly one greater than the total number of cores in your computer.
--- End quote ---
i dont know how this game works but i had similar problem with HOI on my PC at home, it was a simple case of no support for multiprocessing thus more cores = worse performance, since usually each core has lower clock speed.
so you may want to try a different solution for your problem, instead of editing the game files, simply go to task manager, right click your game process and set its priority higher and then change its affinity to anything but the first core which ~will give the game a core of its own (more or less)
Destructavator:
--- Quote from: Mattn on October 12, 2010, 10:39:16 pm ---latest git master should fix the issues - if it works for you, let me know and i will merge it back into 2.3.1
--- End quote ---
After getting a fresh copy of the master together earlier today, I can see that, yes, this is now solved, the game detects and uses all cores properly now.
Note to others who had this issue: If you update to a revision past the point when Mattn put the fix for this in the code, you may want to delete the 2.4 folder from your APPDATA path, so that the game starts fresh with a new configuration to work with.
LuckyLindy:
Is this a problem with just Windows 7? I am having problems with the newest development build and the stable build. I am not having any problems with others memory intensive games. Right now, with the frame rate at about 2 per sec, it is unplayable. I tasked out, set the prority to high and set to both cores. Another problem is that I bought a kind'of cheaper gateway, intel chipset, dual core 3.0 ghz, off the shelve model. I have update all of my drivers, however it is still unplayable.
Destructavator:
--- Quote from: LuckyLindy on November 17, 2010, 10:01:09 pm ---Is this a problem with just Windows 7? I am having problems with the newest development build and the stable build. I am not having any problems with others memory intensive games. Right now, with the frame rate at about 2 per sec, it is unplayable. I tasked out, set the prority to high and set to both cores. Another problem is that I bought a kind'of cheaper gateway, intel chipset, dual core 3.0 ghz, off the shelve model. I have update all of my drivers, however it is still unplayable.
--- End quote ---
Could you please post the full system specs and exact version of Windows you're using? (And your video card?)
I used to work as a professional tech, and I've seen some of the older systems with only two cores (or less) really struggle with newer software, although it varies (My old laptop with just two cores runs Win 7 fine, although my dual-core older desktop really lags with it.) I can also tell you from my experience that if you haven't updated the system and drivers, that can make a *big* difference in performance, especially if you've got a lot of updating to do that hasn't been done yet.
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