Technical support > Windows
Attn Windows players with lag/slow performance w/2.4 dev builds
LuckyLindy:
Gateway SX 2801 Slimline, Pentium Dual-Core E5700 @ 3.0 (3.2) gHz, 6 GB memory. On board G45 Intel express chipset, however next week it will change to Radeon 5570 1 GB DDR2 SDRAM (dual screen support).
I am not a techy, I am an environmental geologist and I run memory intensive modeling software; ArcGIS, ModFLOW, and AutoCAD (I use slimline computers for deskspace). These are running fine. Windows 7 is updated and running fine and I ran Would in Conflict on medium graphics setting fine last night, however high detail settings caused it to lag. My laptop is windows vista and the game (ufo:ai) runs fine, but I have cooling problems and don't like to run games on it and use it for fieldwork and presentations. I was going to test company of heroes later, but it may be tomorrow (field work today).
Destructavator:
--- Quote from: LuckyLindy on November 18, 2010, 01:58:57 pm ---Gateway SX 2801 Slimline, Pentium Dual-Core E5700 @ 3.0 (3.2) gHz, 6 GB memory. On board G45 Intel express chipset, however next week it will change to Radeon 5570 1 GB DDR2 SDRAM (dual screen support).
I am not a techy, I am an environmental geologist and I run memory intensive modeling software; ArcGIS, ModFLOW, and AutoCAD (I use slimline computers for deskspace). These are running fine. Windows 7 is updated and running fine and I ran Would in Conflict on medium graphics setting fine last night, however high detail settings caused it to lag. My laptop is windows vista and the game (ufo:ai) runs fine, but I have cooling problems and don't like to run games on it and use it for fieldwork and presentations. I was going to test company of heroes later, but it may be tomorrow (field work today).
--- End quote ---
After looking up your on-board video specs, it looks like that might be the culprit - From the information I've found your on-board video hardware really isn't meant for 3D gaming. You certainly have enough standard memory/RAM for UFO:AI, and your processors should be fast enough, but the whole thing will only run a program as fast as the slowest component that that program needs. It's not just about memory, and different programs use different resources.
I also noticed your on-board video is partially lacking in OpenGL support, which is what UFO:AI uses to render video.
Bottom line, I think once you get your new video card you should see a dramatic change in video performance and FPS.
Muton:
Disable gls sharders
options/video/extended
LuckyLindy:
I appreciate it...I took it back (actually before I read the above when it miserably failed Company of Heroes and ArcGIS was giving onboard graphics a fit) to best buy since I could not install my graphics card from its little cousin that I used prior without PSU issues. Mine is a clear case of assuming it was the same basically made and "ass out of me." I am replacing it with a HP quad core AMD Athlon II tower build with Radeon HD4350 and replacing the PSU with a 500w unit and upgrading to 8 gb memory. Later I should be able to upgrade to higher grade components. (HP P6654Y AMD 2.8 Quad Core, 4 gb (upgrading to 8 gb), 500w PSU upgrade.) Can't complain, they threw in the 4 gb "no charge" (yeah right). Thanks guys!
LuckyLindy:
The HP makes a 1000% difference! Game works perfectly. To bad I lost all of my progress; oh well, I will just start over.
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