project-navigation
Personal tools

Author Topic: first start, first trouble  (Read 2329 times)

Offline Mira

  • Cannon Fodder
  • **
  • Posts: 3
    • View Profile
first start, first trouble
« on: September 11, 2010, 04:54:52 pm »
Hello All,

I'm sorry to ask for your help. I
I searched on the topics without success.

I play under linux ubuntu 10. I use svn download and I followed the instructions.

FOR INFO:
. / Configure
make
make lang
make maps
make pk3
make uforadiant
sudo make install
sudo make install_data

No worries, the programs are compiled, long time.  ;D ;D ;D

I launch the game.
the game does not crash, but it remains stuck at the starting page.
the text disappears, I still have the picture and sound.

What's wrong?   :P


Offline Mira

  • Cannon Fodder
  • **
  • Posts: 3
    • View Profile
Re: first start, first trouble
« Reply #1 on: September 11, 2010, 04:56:09 pm »
here is what the console tells me:
------------------------------------------------------------------------------------------------------------------------

---- endianness initialization -----
found little endian system
 
---- filesystem initialization -----
Adding game dir: /usr/local/share/ufoai/base
Added packfile /usr/local/share/ufoai/base/0base.pk3 (13 files)
Added packfile /usr/local/share/ufoai/base/0maps.pk3 (580 files)
Added packfile /usr/local/share/ufoai/base/0materials.pk3 (47 files)
Added packfile /usr/local/share/ufoai/base/0media.pk3 (10 files)
Added packfile /usr/local/share/ufoai/base/0models.pk3 (2553 files)
Added packfile /usr/local/share/ufoai/base/0music.pk3 (55 files)
Added packfile /usr/local/share/ufoai/base/0pics.pk3 (968 files)
Added packfile /usr/local/share/ufoai/base/0shaders.pk3 (26 files)
Added packfile /usr/local/share/ufoai/base/0snd.pk3 (302 files)
Added packfile /usr/local/share/ufoai/base/0textures.pk3 (3172 files)
Added packfile /usr/local/share/ufoai/base/0ufos.pk3 (100 files)
Added packfile /usr/local/share/ufoai/base/0videos.pk3 (1 files)
Adding game dir: ./base
Added packfile ./base/0base.pk3 (13 files)
Added packfile ./base/0maps.pk3 (580 files)
Added packfile ./base/0materials.pk3 (47 files)
Added packfile ./base/0media.pk3 (10 files)
Added packfile ./base/0models.pk3 (2553 files)
Added packfile ./base/0music.pk3 (55 files)
Added packfile ./base/0pics.pk3 (968 files)
Added packfile ./base/0shaders.pk3 (26 files)
Added packfile ./base/0snd.pk3 (302 files)
Added packfile ./base/0textures.pk3 (3172 files)
Added packfile ./base/0ufos.pk3 (100 files)
Added packfile ./base/0videos.pk3 (1 files)
Adding game dir: /home/olivier/.ufoai/2.4-dev/base
using /home/olivier/.ufoai/2.4-dev/base for writing
executing default.cfg
couldn't execute config.cfg
 
----- network initialization -------
libcurl/7.19.7 OpenSSL/0.9.8k zlib/1.2.3.3 libidn/1.15 initialized.
 
------ server initialization -------
added 7 maps to the mapcycle
 
----- console initialization -------
Console initialized.
 
------- video initialization -------
SDL version: 1.2.14
I: desktop depth: 32bpp
I: video memory: 0
I: Available resolutions: 1366x768 1360x768 1024x768 832x624 800x600 720x400 640x480 640x400 640x350 (9)
I: video driver: x11
I: setting mode -1
I: set swap control to 0
I: 1024x768 (fullscreen: no)
I: got 8 bits of stencil
I: got 24 bits of depth buffer
I: got double buffer
I: got 8 bits for red
I: got 8 bits for green
I: got 8 bits for blue
I: got 0 bits for alpha
I: got 0 multisample buffers
GL_VENDOR: Tungsten Graphics, Inc
GL_RENDERER: Mesa DRI Mobile Intel® GM45 Express Chipset GEM 20091221 2009Q4 x86/MMX/SSE2
GL_VERSION: 2.1 Mesa 7.7.1
GL_EXTENSIONS: GL_EXT_compiled_vertex_array GL_EXT_texture_env_add GL_ARB_copy_buffer GL_ARB_depth_texture GL_ARB_depth_clamp GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_half_float_pixel GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shading_language_120 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_logic_op GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_cull_vertex GL_EXT_copy_texture GL_EXT_draw_range_elements GL_EXT_framebuffer_blit GL_EXT_framebuffer_object GL_EXT_fog_coord GL_EXT_gpu_program_parameters GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texture GL_EXT_texture3D GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_swizzle GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_3DFX_texture_compression_FXT1 GL_APPLE_client_storage GL_APPLE_packed_pixels GL_APPLE_vertex_array_object GL_ATI_blend_equation_separate GL_ATI_envmap_bumpmap GL_ATI_texture_env_combine3 GL_ATI_separate_stencil GL_IBM_multimode_draw_arrays GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_INGR_blend_func_separate GL_MESA_pack_invert GL_MESA_texture_signed_rgba GL_MESA_ycbcr_texture GL_MESA_window_pos GL_NV_blend_square GL_NV_depth_clamp GL_NV_light_max_exponent GL_NV_packed_depth_stencil GL_NV_texture_env_combine4 GL_NV_texture_rectangle GL_NV_texgen_reflection GL_NV_vertex_program GL_NV_vertex_program1_1 GL_OES_read_format GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays
Activate texture compression for Intel chips - see cvar r_intel_hack
Set max. texture resolution to 1024 - see cvar r_intel_hack
using GL_ARB_texture_compression
using GL_ARB_texture_non_power_of_two
using GL_ARB_shading_language_100
GLSL Version: 1.20
using GL_ARB_framebuffer_object
max draw buffers: 4
max render buffer size: 4096
max color attachments: 4
using GL_ARB_draw_buffers
max supported vertex texture units: 0
max supported lights: 8
max texture units: 8
max texture coords: 8
max vertex attributes: 16
max varying floats: 64
max fragment uniform components: 4096
max vertex uniform components: 4096
max texture size: detected 4096
...but using 1024 as requested
Using low resolution globe textures as requested.
R_LoadProgram: 'world' loaded.
R_LoadProgram: 'warp' loaded.
R_LoadProgram: 'geoscape' loaded.
R_LoadProgram: 'combine2' loaded.
R_LoadProgram: 'convolve3' loaded.
R_LoadProgram: 'atmosphere' loaded.
R_LoadProgram: 'simple_glow' loaded.
SDL_image version 1.2.10
SDL_ttf version 2.0.9 - we need at least 2.0.7
 
------- sound initialization -------
SDL_mixer version: 1.2.8
... requested audio rate: 44100
... driver: 'pulse'
... audio rate: 44100
... audio channels: 2
 
------- input initialization -------
0 possible joysticks
no joystick found.
 
----------- parse scripts ----------
52 script files
48 ui script files
UI_FuncNodeLoaded: 'oninit' already defined. Second function ignored ("endgame.onInit")
UI_TextNodeLoaded: rows value (26) of node 'ufopedia.content.ufopedia' differs from size (570) and format (18) values
Shared Client/Server Info loaded
...108 items parsed
... 32 damage types parsed
... 29 equipment definitions parsed
... 10 inventory definitions parsed
... 22 team definitions parsed
executing keys.cfg
music change to van_theme (from PsymongN3)
s_language has no value
Modified render related cvars
glsl restart
R_LoadProgram: 'world' loaded.
R_LoadProgram: 'warp' loaded.
R_LoadProgram: 'geoscape' loaded.
R_LoadProgram: 'combine2' loaded.
R_LoadProgram: 'convolve3' loaded.
R_LoadProgram: 'atmosphere' loaded.
R_LoadProgram: 'simple_glow' loaded.
144 static models loaded
...using language: fr_LU.utf8
SDL_ttf version 2.0.9 - we need at least 2.0.7
...registering 10 fonts
====== UFO Initialized ======
=============================
Switch grab input off
more than one audio stream, in ogm-file(videos/intro.ogm) ... we will stay at the first one
Haven't found a video stream in ogm-file (videos/intro.ogm)

nothing happens after that last sentence...





------------------------------------------------------------------------------------------------------------------------------------

here all my folder /usr/local/share/ufoai/base/

total 723M
-rw-r--r--  1 root root 7,1K 2010-09-11 16:30 0base.pk3
-rw-r--r--  1 root root 141M 2010-09-11 16:30 0maps.pk3
-rw-r--r--  1 root root  35K 2010-09-11 16:30 0materials.pk3
-rw-r--r--  1 root root  12M 2010-09-11 16:30 0media.pk3
-rw-r--r--  1 root root 131M 2010-09-11 16:30 0models.pk3
-rw-r--r--  1 root root 166M 2010-09-11 16:30 0music.pk3
-rw-r--r--  1 root root  89M 2010-09-11 16:30 0pics.pk3
-rw-r--r--  1 root root  16K 2010-09-11 16:30 0shaders.pk3
-rw-r--r--  1 root root  16M 2010-09-11 16:30 0snd.pk3
-rw-r--r--  1 root root 165M 2010-09-11 16:30 0textures.pk3
-rw-r--r--  1 root root 213K 2010-09-11 16:30 0ufos.pk3
-rw-r--r--  1 root root 6,7M 2010-09-11 16:30 0videos.pk3
-rwxr-xr-x  1 root root 1,2M 2010-09-11 16:29 game.so
drwxr-xr-x 28 root root 4,0K 2010-09-11 09:56 i18n
« Last Edit: September 11, 2010, 05:01:53 pm by Mira »

Offline Mattn

  • Administrator
  • PHALANX Commander
  • *****
  • Posts: 4831
  • https://github.com/mgerhardy/vengi
    • View Profile
    • Vengi Voxel Tools
Re: first start, first trouble
« Reply #2 on: September 12, 2010, 05:03:02 pm »
try to remove the file intro.ogm from base/videos and retry

Offline Mira

  • Cannon Fodder
  • **
  • Posts: 3
    • View Profile
Re: first start, first trouble
« Reply #3 on: September 12, 2010, 05:20:23 pm »
Thank for your help.  :) :) :)

I test and ... nothing better  :(

Perhaps my graphic card ? DRI Mobile IntelĀ® GM45 Express Chipset ? :'(