i'm trying to kill an stunned alien, it doesn't work anymore, so the victory message is ok. Your patch seems to work fine.
/**
* @@ -350,14 +424,21 @@ static void G_ActorDie (edict_t * ent, const edict_t *attacker)
* @todo Discuss whether stunned actor should really drop everything to floor. Maybe
* it should drop only what he has in hands? Stunned actor can wake later during mission.
*/
i have the habit to remove all the weapons who are lying on the floor, i don't want a alien to wake up and takes arms.