Ok I'm getting to the point I'm making the advanced interceptors that use the alien techs & have a question on the AM fuel for them. How much do they use, is it so much per flight or a one time fill up & how much?
In 2.3 the antimatter needed for a full refill is
* 120 - for a Dragon
* 130 - for a Starchaser
* 145 - for a Stingray
* 186 - for a Raptor
If you haven't emptied the tank on a flight less fuel needed to refill of course.
Note that these values may change if we find them too low or high later.
One for sure: these values should be shown on the UI.
This Feature Request (#2326556) was about the same thing (show more info about aircraft), so I added this part to it.
Also do the advanced interceptors use any of the alien ship components or should they just be sold off? I know I can use the particle beams as well as the armor but what about the detection, astrogation etc.
In 2.3 you don't need ship components after researched.
In the latest development version (2.4-dev) producing items (and aircraft) need some of them. It's a new feature.
-geever