project-navigation
Personal tools

Author Topic: suggestions for new maps  (Read 30641 times)

Offline Zox613

  • Rookie
  • ***
  • Posts: 13
    • View Profile
Re: suggestions for new maps
« Reply #45 on: March 30, 2010, 10:06:32 am »
Few map ideas :
- off sore plate-forms
- cave / gulf
- military base / shooting area
- jail / prison
- castle (maze garden)
- church / cathedral / temple
- oil refinery
- nuclear plant
- school / nursery

I have to test map editor for one or two of them...

Offline H-Hour

  • Administrator
  • PHALANX Commander
  • *****
  • Posts: 1923
    • View Profile
Re: suggestions for new maps
« Reply #46 on: March 30, 2010, 12:03:02 pm »
I have to test map editor for one or two of them...

The map editor can be briefly bewildering, but once you learn the controls mapping is pretty straightforward. Happy to help with any questions/confusion if you decide to dive in. This forum can be a bit lonely... :)

Offline MCR

  • PHALANX veteran
  • ******
  • Posts: 1244
    • View Profile
Re: suggestions for new maps
« Reply #47 on: March 30, 2010, 09:53:27 pm »
When I got the UFO-stuff finished (never I suppose  ;)), I would be pleased to work together with you to help with your map.
If you want me to, I can take care of programming the material system & can help with the animations also (have gained quite some experience now  ;))...
Greetinx.

Offline H-Hour

  • Administrator
  • PHALANX Commander
  • *****
  • Posts: 1923
    • View Profile
Re: suggestions for new maps
« Reply #48 on: March 31, 2010, 12:52:35 am »
When I got the UFO-stuff finished (never I suppose  ;)), I would be pleased to work together with you to help with your map.
If you want me to, I can take care of programming the material system & can help with the animations also (have gained quite some experience now  ;))...
Greetinx.

Happy to look at any suggestions you've got for changes to mat/textures. You can find the WIP in the /data_source/ in SVN.

Offline Legendman3

  • Sergeant
  • *****
  • Posts: 306
    • View Profile
Re: suggestions for new maps
« Reply #49 on: April 03, 2010, 09:10:06 pm »
UN specifically evacuated both the moon base and space stations after the initial strike.

I know that but what if the aliens captured it and are using it as the main base around earth? gotta thing

Offline Svevlad

  • Cannon Fodder
  • **
  • Posts: 9
    • View Profile
More germs!
« Reply #50 on: May 13, 2010, 04:26:20 pm »
I thought that we should repaint some of the models to havemore 'dirtier', post-apocalyptic look. For example, deserted looking buildings, broken windos, flipped cars, ....

Offline Hertzila

  • Sergeant
  • *****
  • Posts: 469
    • View Profile
Re: suggestions for new maps
« Reply #51 on: May 13, 2010, 07:45:57 pm »
If you go to Mumbai or the other attacked cities, sure, but remember that most of Earth is still doing as fine as they can with a very high possibility of an alien invasion and infiltration attacking there at any moment (which is surprisingly well).

Edit: Looking back at the slightly older suggestions:
Airplane. Hey Aliens gotta learn how we fly to hmmm?

A busy (or even a not-so-busy) airport would/could be a prime target to sabotage and undermine human efforts to keep order and the PHALANX going.
« Last Edit: May 13, 2010, 07:49:26 pm by Hertzila »

Offline Legendman3

  • Sergeant
  • *****
  • Posts: 306
    • View Profile
Re: suggestions for new maps
« Reply #52 on: May 13, 2010, 10:43:30 pm »
Yay make the map on a An-225 loom it up. that plane is HUGE

Offline Thrashard96

  • Squad Leader
  • ****
  • Posts: 260
    • View Profile
Re: suggestions for new maps
« Reply #53 on: August 14, 2010, 10:58:03 am »
My school. If anyone needs a plan of the school, i will post it, when i will draw it..