Development > Artwork

Artwork needed

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Mattn:
i've just created a normalmap for one of my brick textures:

diffusemap
normalmap
heightmap

the heightmap should not contain a lot of colour - i usually do them in grayscale mode. to create a normalmap from a heightmap, apply a gaussian blur filter (at least in this case) to the heightmap, add an alpha channel to the image and open the normalmap plugin in gimp. use the wall_bricks005.png as diffuse texture (open it in gimp to be able to select it as diffuse texture), increase the height to - let's say 30, preview in 3d and rotate the view to check the outcome.

Sims:
Hello,

I found in TODO/General that a Small 1x1 robot as a scout drone is needed. I thought it could be a "Hoover drone" with 4 cameras and 1 Anthena an some sort of sensor. This could be the early in game drone ... I made a model. What dou you think?

Sims

Sims:
I forgot this Picture. A little different.

Sims

Unisol:
Looks kinda... steampunky.

Sims:
Agree ...

I don't know if there is an idea about the Drone. Filing one or with some sort of legs like spider or something with wheels ...

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