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Teemu's suggestions for UFO:AI
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Teemu Milto (Turku):
Version: 2.3 June 16 2010
-Problem 7.: ctrl + tab blocks the cursor to upper left corner on the desktop
-Problem 6.: saving broke after four saves and wouldn't react to the "save" button any more. It worked after relaunch and starting a new game. Geever, problem six happened again today 29.8.2010 after I had been to the desktop with alt + tab. I think the text field is unresponsive, although it takes in text. It disappears on relaunch from "Windose" 7. I have the new Asus 1215N, with D525 and Ion2
-Problem 5.: Losing 2 soldiers in a terror mission, switching to another terror mission in mid-flight results in that the two soldiers show active buttons but there is nothing in them
-Problem 4.: frag grenades slide past the enemy and drop over the edge of the map.
-Problem 3.: speed doesn't apply -soldier with 20, 22 or 24 speed early in the game has constantly 31 or 32 movement. With all soldiers.
-Problem 2.: weapons can't be activated and read their info in the equip screen, if there is not ammo for that weapon in storage.
-Problem 1.: civilians should give way to soldiers in stairs
-Problem 0.5.: pathfinding should reach across the map, not just the available TUs
-Wish 2.: movement should happen with a double click - one click shows the pathway and shift gives more waypoints
-Wish 1. : grenades should damage walls, metal staircases and other surfaces should pass bullets and be destroyed realistically
I will write more ideas to the top as I find them. Please comment, but you should know that I stopped arguing on web bulletins years ago.
bayo:
--- Quote ----ctrl + tab blocks the cursor to upper left corner on the desktop
--- End quote ---
Is it a fact? Else I dont see the point.
geever:
--- Quote from: Teemu Milto (Turku) on August 25, 2010, 06:54:12 pm ----Problem 6.: saving broke after four saves and wouldn't react to the "save" button any more. It worked after relaunch and starting a new game
--- End quote ---
Please tell me more about this one. Did you save on the same slot or different ones? Is it reproducible in a new campaign, just saving and saving and saving (with a little time forward)? Which Operating System you're on?
--- Quote from: Teemu Milto (Turku) on August 25, 2010, 06:54:12 pm ----Problem 5.: Losing 2 soldiers in a terror mission, switching to another terror mission in mid-flight results in that the two soldiers show active buttons but there is nothing in them
--- End quote ---
Known one, it is fixed since that IIRC.
--- Quote from: Teemu Milto (Turku) on August 25, 2010, 06:54:12 pm ----Problem 2.: weapons can't be activated and read their info in the equip screen, if there is not ammo for that weapon in storage.
--- End quote ---
I think they are. Not sure, maybe if you don't have a weapon it's not click-able, but if you have the weapon but not the ammo, it shouldn't matter.
--- Quote from: Teemu Milto (Turku) on August 25, 2010, 06:54:12 pm ----Problem 1.: civilians should give way to soldiers in stairs
--- End quote ---
Hmm, not an easy one but true. Please post* a Feature Request on the Tracker so it doesn't get forgotten.
--- Quote from: Teemu Milto (Turku) on August 25, 2010, 06:54:12 pm ----Problem 0.5.: pathfinding should reach across the map, not just the available TUs
--- End quote ---
It was limited to speed up the pathfinding. I hope we can extend it again somewhen. You could add* another feature request about this one.
--- Quote from: Teemu Milto (Turku) on August 25, 2010, 06:54:12 pm ----Wish 2.: movement should happen with a double click - one click shows the pathway and shift gives more waypoints
--- End quote ---
Movement happens with 2 clicks if you enable 'Confirm Actions' option. One click shows the pathway, another executes it.
Waypoints is a good idea, you could add* a feature request to the tracker, again. ;)
--- Quote from: Teemu Milto (Turku) on August 25, 2010, 06:54:12 pm ----Wish 1. : grenades should damage walls, metal staircases and other surfaces should pass bullets and be destroyed realistically
--- End quote ---
Our engine doesn't support destructible terrain and it won't change anytime soon.
Thanks for the feedback!
* Check if it is suggesteb before on the tracker.
-geever
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