Development > Artwork
Artwork replacement thread
p0ss:
I've started working on replacing the unknown textures, I know it says to keep the same resolution at the top of the thread, but in chat someone mentioned I should do them at a higher resolution so they can be scaled down later. Anyway, here are the first couple so I can get some feedback before moving on to do some more. I've basically tried to make them so they looked the similar to the old versions, so that people wont notice a jarring change in their maps, but at the same time increase the resolution and general image quality.
Since there are attachment size restrictions in post replies, I've uploaded them to open game art
http://opengameart.org/content/kitchen-texture-pack
MCR:
Hey p0ss :)
Very, very nice. These replacement textures look really good. Top !
One thing though: Could you also make normalmaps for them, or otherwise upload your sourcefiles with layers somewhere so we can more easily create those ?
H-Hour:
Thanks p0ss! I've added the hi-res to our data_source and dropped in the replacements at low-res for our maps. You can see the commit to master here.
I've put them under GNU GPL 2 or later under the name "p0ss". Is that alright? Would you like anything different?
Also, I noticed that the kitchen* set you did has one other texture that needs to be redone to fit the style of your textures. Would you be willing to do this one as well for us?
p0ss:
No worries, I've updated OGA, the zip now includes the oven (with its xcf) and all the normal maps(although they could be better), I was planning to include the washing machine too, but gimp crashed and I lost it, I'll redo it later. I'm thinking of doing the japanese village textures next if no one else has dibs on them.
The licensing is fine mate :)
H-Hour:
No dibs have been called. ;)
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