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UFO:Alien Invasion
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Artwork replacement thread
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Topic: Artwork replacement thread (Read 62154 times)
H-Hour
Administrator
PHALANX Commander
Posts: 1923
Re: Texture replacement thread
«
Reply #15 on:
September 04, 2010, 05:54:43 pm »
Origin and nerf5000, your textures have been committed now. Thanks and keep them coming whenever you get a chance!
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H-Hour
Administrator
PHALANX Commander
Posts: 1923
Re: Texture replacement thread
«
Reply #16 on:
September 07, 2010, 11:59:03 am »
/tex_lights/neon003.png GPL'd
We ought to get rid of it some day. Would be nice if there were a way to indicate in UFORadiant if a texture has a bad license.
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H-Hour
Administrator
PHALANX Commander
Posts: 1923
Re: Texture replacement thread
«
Reply #17 on:
September 07, 2010, 02:08:27 pm »
/tex_buildings/floor013 is GPL'd now as well. I increased the resolution to 512x512 because I like the texture, and changed it's scale in the maps (only two outside of the +city tiles).
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H-Hour
Administrator
PHALANX Commander
Posts: 1923
Re: Texture replacement thread
«
Reply #18 on:
September 08, 2010, 12:22:46 am »
/tex_doors/elevator_ooo.jpg GPL'd now. I've finally figured out Photoshop's brushes system, so this is getting easy now.
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H-Hour
Administrator
PHALANX Commander
Posts: 1923
Re: Texture replacement thread
«
Reply #19 on:
September 08, 2010, 10:50:19 am »
/tex_buildings/wall027-032 where done last night.
Mattn, how often does the license_unknown.html page update?
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Bartleby
Squad Leader
Posts: 102
Re: Texture replacement thread
«
Reply #20 on:
September 08, 2010, 12:10:07 pm »
Quote from: H-Hour on September 08, 2010, 10:50:19 am
Mattn, how often does the license_unknown.html page update?
news: "Check the list of textures that must still be replaced. This list is updated each night at 04:00:00 UTC."
(not sure if that helps u)
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H-Hour
Administrator
PHALANX Commander
Posts: 1923
Re: Texture replacement thread
«
Reply #21 on:
September 08, 2010, 01:40:17 pm »
Ahh ok, I think it didn't update last night then.
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kuparikettu
Cannon Fodder
Posts: 1
Re: Texture replacement thread
«
Reply #22 on:
September 08, 2010, 07:40:48 pm »
Just a note: to my eyes quite many of the textures look like they might be from the Golgotha texture pack, which was released as public domain about ten years ago. If somebody wants to spend time comparing textures -- or just trying to find something useful -- the Golgotha textures can be found here:
http://www.wolfiesden.com/golgotha/golgotha.asp
.
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H-Hour
Administrator
PHALANX Commander
Posts: 1923
Re: Texture replacement thread
«
Reply #23 on:
September 08, 2010, 10:13:29 pm »
Thanks for the tip. It looks like we've already got 27 textures licensed to Golgotha. I had a quick scan and didn't see any others that I recognized.
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H-Hour
Administrator
PHALANX Commander
Posts: 1923
Re: Texture replacement thread
«
Reply #24 on:
September 09, 2010, 11:55:18 am »
GPL'd tex_buildings/window001 and tex_material/metall002
It looks like the license page hasn't been modified since August 30, so it probably hasn't been adjusted for the new GIT licensing system. For now I'll just keep posting here so there isn't any duplication of work in case anyone else wants to do some (hint hint).
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bayo
Professional loser
Project Coder
Captain
Posts: 733
Re: Texture replacement thread
«
Reply #25 on:
September 09, 2010, 01:50:42 pm »
Yes, the license page is not updated. since the switch from SVN to Git. But u can generate it urself.
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Mattn
Administrator
PHALANX Commander
Posts: 4831
https://github.com/mgerhardy/vengi
Re: Texture replacement thread
«
Reply #26 on:
September 09, 2010, 04:05:41 pm »
i've asked dino4k to work on it already. stay tuned
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H-Hour
Administrator
PHALANX Commander
Posts: 1923
Re: Texture replacement thread
«
Reply #27 on:
November 03, 2010, 07:42:40 am »
Any progress on getting the licenses list updating again?
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Mattn
Administrator
PHALANX Commander
Posts: 4831
https://github.com/mgerhardy/vengi
Re: Texture replacement thread
«
Reply #28 on:
November 03, 2010, 04:44:29 pm »
this one should be up-to-date
i'm not sure why there are not graphs shown
http://ufoai.ninex.info/licenses
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H-Hour
Administrator
PHALANX Commander
Posts: 1923
Re: Texture replacement thread
«
Reply #29 on:
November 04, 2010, 11:55:11 am »
The directories seem to be empty... (I'll update the first post of the topic)
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UFO:Alien Invasion
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Artwork replacement thread