Development > Artwork

Export blender vegetation models to md2

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Destructavator:

--- Quote from: Mattn on August 25, 2010, 07:39:38 am ---compared to all our other trees a little bit too big imo ;)

--- End quote ---

OK, I can shrink them a little - trees do vary widely in size, after all, and I wasn't sure how big these trees were supposed to be.


--- Quote from: Mattn on August 25, 2010, 07:39:38 am ---btw. it would be nice if you could also split them to the several levels if they are going to get bigger - see the fir md2 model in the objects/vegetations directory.

--- End quote ---

I'll take a look.

H-Hour:
Personally, I think the scale was good. Our existing trees are quite small and don't give much of an impression of a forest. It would be nice to have some larger ones, though it may introduce difficulties in finding/controlling units on the ground in a forest.

Mattn:
but did you see the size of the leaves? we would need higher resolution textures then.

H-Hour:
That's a good point. I could definitely make some new textures for them.

Destructavator: could you output the one on the right (the broad leaf, not the pine) in a smaller size, and the pines in their current size? I could create new textures for the pine, but the broad leaf should definitely be smaller.

Mattn:
any progress on this front? ;)

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