General > Discussion

+city map: Can you use the elevator?

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H-Hour:
idTech2 had it as well, with func_platforms. But I'm sure it would be a bear to figure out how something like that ought to work in a turn-based game.

Anyway, I'll see if I can whip up a little screen saying something like "Lift load not detected" or "Awaiting vehicle load" or something like that.

Sarin:
I wouldn't do that...imagine the disappointment when you move UGV on it.

Perhaps just add a wrecked lift at bottom of shaft. I can imagine aliens destroying those to cut some approach paths.

Bartleby:
i would be impressed if they would work.. well. i am impressed of everything using much electricity working.
actually a thing i thought about when i saw some maps.
ufos attacking the earth and all powerplants working perfektly. not bad.

bayo:
I dont technically where is problems to move big objects like that, mattn should have a good idea of that. 1) actor path 2) rendering and shadow 3) level design tools 4) ingame interfaces to activate things... and i dont talk about AI :-)

Destructavator:
I think that two minor adjustments would potentially solve this issue and avoid players asking such questions (which I'm sure will come up again and again if nothing is done):

1 - Since we have all this new glowmap support and such, simply have a slowly flashing red light or symbol (perhaps a palm of a hand held up, symbolizing "stop") added, to imply that the elevators are locked down for an emergency.  This wouldn't be a major change and should be easy to add above or near controls for an elevator ("Elevator is locked down!  Do not use!"), and/or perhaps on a sign above the entrance to where the elevator is on each level ("Stop!  Don't come in the elevator!  Use the stairs instead!"), which would have a similar symbol perhaps combined with a green stick figure going up or down steps.  These would be obvious hints, not require text language (so they would work in a map in any nation), and not require a major overhaul of the map.

2 - When full-blown mission briefings are implemented (which is certainly planned), text can be included in any city map explaining that as a standard emergency procedure, all elevators are locked down in the area.  I can tell you from my days working my old job in the law enforcement area that this wouldn't be unrealistic - In an extreme incident where SWAT/troops/soldiers are called in it does make a bit of sense in some cases.  I remember when something like this was done where I worked as part of a training exercise, where we had a real SWAT team come in and do a mock-lockdown scenario in one area of a building, and I was there (although I was not one of the SWATs, but I was part of the exercise).

Both of these would be fairly easy to implement without too much pain.

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