Development > Artwork
Armor model updates
Mattn:
the order is up to you. we can only replace the models if they all match in their style. so the order doesn't matter from my point of view, because we have to get all of them before we can replace them.
we will need more head, civilian bodies + heads and aliens.
H-Hour:
To be clear, I think mattn meant we will need all versions of the soldier models before they are replaced. Obviously, we don't expect you to remake every civilian and alien as well.
I would like to get the soldier models ready to replace existing models as the main priority, but of course we're happy to see any modelling work from you Origin.
I think now would be a good time to make sure we're clear on exactly what soldier models are still needed. The game currently has the following, and I've added notes for those I think Origin has already covered:
/male/
Completely unarmoured. Could easily be done with a simple retexture of Origin's most lightly armoured model.
/malehybrid/
An armour that uses some alien tech.
[done] /malelight/
Origin's most lightly armoured model.
/malelightadv/
Perhaps just another retexture of the malelight?
[done] /malemedium/
Origin's medium armour.
[done] /malepower/
Origin's fully-sealed suit.
+ Female variants.
There are currently 5 male heads and 4 female heads. I think we should aim for 4 of each sex as a minimum before we replace them. I can quite easily add alternate skins for any head models made, so if there were only two head models we could get to four distinct heads.
-------------
Can anyone think of anything I've missed? The wiki mentions two other armour models (hover/psi) but they're not in-game yet so they wouldn't be a requirement for replacing the existing models.
And of course 4 is just a minimum for the heads. Ideally we'd have dozens, especially if they are going to be used in the battlescape hud.
Ildamos:
--- Quote ---I noticed this actually, though i did not intentionally try to copy the design.
--- End quote ---
No worries there. My Ortnok holograph-on-the-chest came out WAY BEFORE I knew about Dead Space and Mass Effect came out. That's just on the safe side. If memory serves though I think my design came out WAY BEFORE the games.
I don't think some EA dude scanned this page and lifted my design.
http://www.uploadgeek.com/share-4C8C_4A156C68.html
From this thread: http://ufoai.ninex.info/forum/index.php?topic=3590.0
Coincidences happens.
(Though I'm still against that old UFO AI Plasma Rifle design. IMHO, it still looks like the Covenant's. I dunno if you guys changed it. I haven't played this game for months.)
Bartleby:
--- Quote from: H-Hour on October 28, 2010, 10:31:23 am ---Can anyone think of anything I've missed? The wiki mentions two other armour models (hover/psi) but they're not in-game yet so they wouldn't be a requirement for replacing the existing models.
--- End quote ---
the question is: are these armours not in game yet, because there are no models or because missing code?
btw.: great work origin and more and better looking heads would be great ;).
bayo:
it is not a code problem, or what you mean by code?
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version